[PDF][PDF] A review of mobile location-based games for learning across physical and virtual spaces.

NM Avouris, N Yiannoutsou - J. Univers. Comput. Sci., 2012 - researchgate.net
In this paper we review mobile location-based games for learning. These games are played
in physical space, but at the same time, they are supported by actions and events in an …

[KSIĄŻKA][B] Transmedia television: Audiences, new media, and daily life

E Evans - 2011 - taylorfrancis.com
The early years of the twenty-first century have seen dramatic changes within the television
industry. The development of the internet and mobile phone as platforms for content directly …

Storyworlds on the move: Mobile media and their implications for narrative

SW Ruston - StoryWorlds: A journal of narrative studies, 2010 - JSTOR
“And yet there was something very San Jose about the lynching,” and at that moment my
ears and eyes perked up. The midday sun beating down on me in St. James Park was …

[PDF][PDF] Learning in the city through pervasive games

N Avouris, C Sintoris… - The Hybrid City II: Subtle …, 2013 - researchgate.net
This paper discusses learning in cities through pervasive game activities. Taking into
account that in modern cities information infrastructure becomes an indispensable asset, it is …

Communication technology and narrative: Letters, instant messaging, and mobile phones in three romantic novels

A Brown - Poetics Today, 2015 - read.dukeupress.edu
How time and place are constructed in the novel and how readers perceive these features
have been studied extensively. Less attention has been devoted to how communicative …

When a story calls: The narrative potential of mobile media

SW Ruston - 2008 - search.proquest.com
Recognizing the transmedia migration of narrative, this project argues that the mobile phone
is particularly well suited as a platform for immersive and interactive narrative entertainment …

[CYTOWANIE][C] Location based games and their potential as learning platforms