High level architecture-based framework for modeling interdependent critical infrastructure systems
Interdependencies among urban critical infrastructure systems (CISs) significantly impact the
reliability and performance of CISs and the resilience of modern societies. Although several …
reliability and performance of CISs and the resilience of modern societies. Although several …
Advanced distributed simulation: a review of developments and their implication for data collection and analysis
PA Wilcox, AG Burger, P Hoare - Simulation practice and theory, 2000 - Elsevier
The field of advanced distributed simulation (ADS) has emerged and evolved since the
1980s. Developments are driven largely from within the United States (US) Department of …
1980s. Developments are driven largely from within the United States (US) Department of …
[PDF][PDF] Time management in the dod high level architecture
Recently, a considerable amount of effort in the US Department of Defense has been
devoted to defining the High Level Architecture(HLA) for distributed simulations. This paper …
devoted to defining the High Level Architecture(HLA) for distributed simulations. This paper …
Performance evaluation of HLA RTI implementations
M Gütlein, W Baron, C Renner… - 2020 IEEE/ACM 24th …, 2020 - ieeexplore.ieee.org
The High Level Architecture is an IEEE standard that enables distributed simulation. There
are several implementations of the standard, which are providing ia the Run-Time …
are several implementations of the standard, which are providing ia the Run-Time …
[BUCH][B] Interactivity maintenance for event synchronization in massive multiplayer online games.
S Ferretti - 2005 - researchgate.net
Revenues generated by video games typically surpass those provided by the
cinematography industry. The pace of development in hardware and software networking …
cinematography industry. The pace of development in hardware and software networking …
An architecture to support large numbers of computer-generated actors for distributed virtual environments
MR Stytz, SB Banks, LJ Hutson, E Santos - Presence, 1998 - ieeexplore.ieee.org
A variety of challenges exist in the design of systems that can be used to host a wide variety
of computer-generated actors (CGAs) that possess believable behaviors. The challenges …
of computer-generated actors (CGAs) that possess believable behaviors. The challenges …
[PDF][PDF] A Multiresolution Synthetic Environment Based on Observer Viewpoint
D Michel, DL Brock - communications, 1996 - Citeseer
This article describes an observer based Distributed Interactive Simulation (DIS) framework
capable of integrating multiple models with various levels of resolution. First, the proposed …
capable of integrating multiple models with various levels of resolution. First, the proposed …
Individuen-orientierte Simulationen eingebettet in High Level Architecture
FJ Ocker - 2011 - reposit.haw-hamburg.de
Diese Arbeit beschreibt die Entwicklung einer verteilten Simulation, welche die High Level
Architecture als Kommunikations-und Synchronisationskomponente nutzt. Der …
Architecture als Kommunikations-und Synchronisationskomponente nutzt. Der …
Proposal for Security Extensions for HLA RTI in Distributed Environment
M **anguo, L Jimin, Z Yuanchang… - 2007 8th International …, 2007 - ieeexplore.ieee.org
This paper describes the security extension for the High Level Architecture (HLA), an IEEE
standard for distributed interactive simulation, using IPSec (IP Security) and its use for …
standard for distributed interactive simulation, using IPSec (IP Security) and its use for …
[ZITATION][C] 基于 HLA 的水下战仿真系统研究
苏颖, 康凤举, 阎晋屯, 马裕民, 蔡斌 - 系统仿真学报, 2004