Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
Display size and targeting performance: Small hurts, large may help
Which display size helps gamers win? Recommendations from the research and PC gaming
communities are contradictory. We find that as display size grows, targeting performance …
communities are contradictory. We find that as display size grows, targeting performance …
Mouse sensitivity in first-person targeting tasks
Mouse sensitivity in first-person targeting tasks is a highly debated issue. Recommendations
within a single game can vary by a factor of 10× or more and are an active topic of …
within a single game can vary by a factor of 10× or more and are an active topic of …
Method of Electrical Muscle Stimulation for Training FPS Game Players in the Timing of Shots
In first-person shooter (FPS) games, players often need to calculate the timing of their shots
for moving targets in advance based on the speed and relative position of those targets. For …
for moving targets in advance based on the speed and relative position of those targets. For …
Post-render warp with late input sampling improves aiming under high latency conditions
End-to-end latency in remote-rendering systems can reduce user task performance. This
notably includes aiming tasks on game streaming services, which are presently below the …
notably includes aiming tasks on game streaming services, which are presently below the …
A case study of first person aiming at low latency for esports
Lower computer system input-to-output latency substantially reduces many task completion
times. In fact, literature shows that reduction in targeting task completion time from …
times. In fact, literature shows that reduction in targeting task completion time from …
Toward Understanding Display Size for FPS Esports Aiming
Gamers use a variety of different display sizes, though for PC gaming in particular, monitors
in the 24 to 27 inch size range have become most popular. Particularly popular among many …
in the 24 to 27 inch size range have become most popular. Particularly popular among many …
Gaming at warp speed: Improving aiming with late warp
Latency can make all the difference in competitive online games. Late warp is a class of
techniques used in VR that can reduce latency in FPS games as well. Prior work has …
techniques used in VR that can reduce latency in FPS games as well. Prior work has …
Variable Frame Timing Affects Perception of Smoothness in First-Person Gaming
With the advent of variable refresh rate (VRR) monitor technologies, gamers experience
variable frame timing (VFT) during their gameplay. Combining VRR with low-latency GPU …
variable frame timing (VFT) during their gameplay. Combining VRR with low-latency GPU …
The Influence of Variable Frame Timing on First-Person Gaming
Variable frame timing (VFT), or changes in the time intervals between discrete frame images
displayed to users, deviates from our traditional conceptualization of frame rate in which all …
displayed to users, deviates from our traditional conceptualization of frame rate in which all …
Mouse Sensitivity Effects in First-Person Targeting Tasks
Despite billions of hours of play and copious discussion online, mouse sensitivity
recommendations for first-person targeting tasks vary by a factor of 10x or more and remain …
recommendations for first-person targeting tasks vary by a factor of 10x or more and remain …