High resolution sparse voxel dags
We show that a binary voxel grid can be represented orders of magnitude more efficiently
than using a sparse voxel octree (SVO) by generalising the tree to a directed acyclic graph …
than using a sparse voxel octree (SVO) by generalising the tree to a directed acyclic graph …
Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation
Previous methods for soft shadows numerically integrate over many light directions at each
receiver point, testing blocker visibility in each direction. We introduce a method for real-time …
receiver point, testing blocker visibility in each direction. We introduce a method for real-time …
Frequency analysis and sheared filtering for shadow light fields of complex occluders
K Egan, F Hecht, F Durand… - ACM Transactions on …, 2011 - dl.acm.org
Monte Carlo ray tracing of soft shadows produced by area lighting and intricate geometries,
such as the shadows through plant leaves or arrays of blockers, is a critical challenge. The …
such as the shadows through plant leaves or arrays of blockers, is a critical challenge. The …
Axis-aligned filtering for interactive sampled soft shadows
We develop a simple and efficient method for soft shadows from planar area light sources,
based on explicit occlusion calculation by raytracing, followed by adaptive image-space …
based on explicit occlusion calculation by raytracing, followed by adaptive image-space …
Fast 4D sheared filtering for interactive rendering of distribution effects
Soft shadows, depth of field, and diffuse global illumination are common distribution effects,
usually rendered by Monte Carlo ray tracing. Physically correct, noise-free images can …
usually rendered by Monte Carlo ray tracing. Physically correct, noise-free images can …
Sample based visibility for soft shadows using Alias‐free shadow maps
This paper introduces an accurate real‐time soft shadow algorithm that uses sample based
visibility. Initially, we present a GPU‐based alias‐free hard shadow map algorithm that …
visibility. Initially, we present a GPU‐based alias‐free hard shadow map algorithm that …
[PDF][PDF] A real-time beam tracer with application to exact soft shadows
Efficiently calculating accurate soft shadows cast by area light sources remains a difficult
problem. Ray tracing based approaches are subject to noise or banding, and most other …
problem. Ray tracing based approaches are subject to noise or banding, and most other …
Casting shadows in real time
Shadows are crucial for enhancing realism and provide important visual cues. In recent
years, many important contributions have been made both for hard shadows and soft …
years, many important contributions have been made both for hard shadows and soft …
Temporal vectorized visibility for direct illumination of animated models
Z Wang, TY Ho, Y **: fast, high-quality, and robust soft shadows
We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft
shadows in dynamic scenes. Each frame, points in the scene visible from the eye are …
shadows in dynamic scenes. Each frame, points in the scene visible from the eye are …