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Weighted pointer: Error-aware gaze-based interaction through fallback modalities
Gaze-based interaction is a fast and ergonomic type of hands-free interaction that is often
used with augmented and virtual reality when pointing at targets. Such interaction, however …
used with augmented and virtual reality when pointing at targets. Such interaction, however …
Gaze-vergence-controlled see-through vision in augmented reality
Augmented Reality (AR) see-through vision is an interesting research topic since it enables
users to see through a wall and see the occluded objects. Most existing research focuses on …
users to see through a wall and see the occluded objects. Most existing research focuses on …
Towards an eye-brain-computer interface: Combining gaze with the stimulus-preceding negativity for target selections in xr
Gaze-assisted interaction techniques enable intuitive selections without requiring manual
pointing but can result in unintended selections, known as Midas touch. A confirmation …
pointing but can result in unintended selections, known as Midas touch. A confirmation …
Control with vergence eye movement in augmented reality see-through vision
Augmented Reality (AR) see-through vision has become a recent research focus since it
enables the user to see through a wall and see the occluded objects. Most existing works …
enables the user to see through a wall and see the occluded objects. Most existing works …
Approaches in Assistive Technology: A survey on existing assistive wearable technology for the visually impaired
People with visual impairment face a lot of challenges in their daily lives, be it small or big.
This is mainly due to the lack of assistance provided by the modern assistive devices in …
This is mainly due to the lack of assistance provided by the modern assistive devices in …
[PDF][PDF] Gaze-Vergence-Controlled See-Through Vision in Augmented Reality
S Vision - zhimin-wang.github.io
Augmented Reality (AR) see-through vision is an interesting research topic since it enables
users to see through a wall and see the occluded objects. Most existing research focuses on …
users to see through a wall and see the occluded objects. Most existing research focuses on …
[PDF][PDF] VR 空間操作コマンドとしてのアイジェスチャ UI の特性分析
VRSO Command - 情報処理学会論文誌, 2023 - rm2c.ise.ritsumei.ac.jp
ポスト WIMP 研究が活発化するなかで, 身体の動きを入力方法としたユーザインタフェースの研究や
製品が増加している. 最**ではアイジェスチャと呼ばれる視線移動や瞬き/両目閉じのような目の動き …
製品が増加している. 最**ではアイジェスチャと呼ばれる視線移動や瞬き/両目閉じのような目の動き …