Video game training does not enhance cognitive ability: A comprehensive meta-analytic investigation.

G Sala, KS Tatlidil, F Gobet - Psychological bulletin, 2018 - psycnet.apa.org
As a result of considerable potential scientific and societal implications, the possibility of
enhancing cognitive ability by training has been one of the most influential topics of …

A meta-analysis of the cognitive and motivational effects of serious games.

P Wouters, C Van Nimwegen… - Journal of …, 2013 - psycnet.apa.org
It is assumed that serious games influences learning in 2 ways, by changing cognitive
processes and by affecting motivation. However, until now research has shown little …

Video games and spatial cognition

I Spence, J Feng - Review of general psychology, 2010 - journals.sagepub.com
Video game enthusiasts spend many hours at play, and this intense activity has the potential
to alter both brain and behavior. We review studies that investigate the ability of video …

Влияние видеоигр с агрессивным контентом на эмоциональное состояние и поведение игроков: обзор современных исследований

НЯ Агеев, ИА Дубовик - Современная зарубежная психология, 2024 - psyjournals.ru
Аннотация Статья посвящена обзору современных исследований, изучающих влияние
видеоигр с агрессивным контентом на эмоциональное состояние и поведение игроков …

The effects of single bouts of aerobic exercise, exergaming, and videogame play on cognitive control

KC O'Leary, MB Pontifex, MR Scudder, ML Brown… - Clinical …, 2011 - Elsevier
OBJECTIVE: The effects of single bouts of aerobic exercise, exergaming, and action
videogame play on event-related brain potentials (ERPs) and task performance indices of …

Memory abilities in action video game players

AF McDermott, D Bavelier, CS Green - Computers in Human Behavior, 2014 - Elsevier
Action video game players (AVGPs) have been shown to outperform non-action video game
players (NVGPs) on tasks of perception and attention. Here we set out to investigate if these …

The effects of interactive brand placements in online games on children's cognitive, affective, and conative brand responses

EA Van Reijmersdal, J Jansz, O Peters… - Computers in Human …, 2010 - Elsevier
This study investigated how persuasive messages integrated in an online game affects
children's cognitive, affective, and conative responses to the brand, as well as their attitude …

Are there optimal levels of arousal to memory? Effects of arousal, centrality, and familiarity on brand memory in video games

EJ Jeong, FA Biocca - Computers in human behavior, 2012 - Elsevier
Using a modified first-person shooter game, Counter Strike 2, this study tested (1) if the
Yerkes–Dodson law could be applied to the relationship between physiological arousal …

The role of sleep in the relation between young children's mobile media use and effortful control

AI Nathanson, I Beyens - British Journal of Developmental …, 2018 - Wiley Online Library
We explored the relations among young children's mobile media use, sleep, and a form of
self‐regulation, temperamental effortful control (EC), among a national sample of 402 …

[LIVRE][B] E-Learning: Theorien, Gestaltungsempfehlungen und Forschung

GD Rey - 2009 - eleed.campussource.de
E-Learning: Theorien, Gestaltungsempfehlungen und Forschung by Günter Daniel Rey from
the Julius Maximilian University Würzburg, Germany, is published by Verlag Hans Huber …