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Bringing full-featured mobile phone interaction into virtual reality
Abstract Virtual Reality (VR) Head-Mounted Display (HMD) technology immerses a user in a
computer generated virtual environment. However, a VR HMD also blocks the users' view of …
computer generated virtual environment. However, a VR HMD also blocks the users' view of …
Evaluating the effects of collaboration and competition in navigation tasks and spatial knowledge acquisition within virtual reality environments
Current virtual reality environments, due to their higher viewing resolution and degree of
immersion, can help users to acquire spatial knowledge with more ease. In addition, they …
immersion, can help users to acquire spatial knowledge with more ease. In addition, they …
Phonetroller: Visual representations of fingers for precise touch input with mobile phones in vr
F Matulic, A Ganeshan, H Fujiwara… - Proceedings of the 2021 …, 2021 - dl.acm.org
Smartphone touch screens are potentially attractive for interaction in virtual reality (VR).
However, the user cannot see the phone or their hands in a fully immersive VR setting …
However, the user cannot see the phone or their hands in a fully immersive VR setting …
A multimodal smartwatch-based interaction concept for immersive environments
Abstract Augmented and Virtual Reality (AR/VR) environments require user interaction
concepts beyond the traditional mouse-and-keyboard setup for seated desktop computer …
concepts beyond the traditional mouse-and-keyboard setup for seated desktop computer …
User-elicited dual-hand interactions for manipulating 3D objects in virtual reality environments
Virtual reality technologies (VR) have advanced rapidly in the last few years. Prime
examples include the Oculus RIFT and HTC Vive that are both head-worn/mounted displays …
examples include the Oculus RIFT and HTC Vive that are both head-worn/mounted displays …
A hybrid 2D–3D tangible interface combining a smartphone and controller for virtual reality
Virtual reality (VR) controllers are widely used for 3D virtual object selection and
manipulation in immersive virtual worlds, while touchscreen-based devices like …
manipulation in immersive virtual worlds, while touchscreen-based devices like …
Towards Intuitive 3D Interactions in Virtual Reality: A Deep Learning-Based Dual-Hand Gesture Recognition Approach
Dual-hand gesture recognition is crucial for intuitive 3D interactions in virtual reality (VR),
allowing the user to interact with virtual objects naturally through gestures using both …
allowing the user to interact with virtual objects naturally through gestures using both …
[PDF][PDF] Target Selection in Head-Mounted Display Virtual Reality Environments.
Target selection is one of the most common and important tasks in interactive systems.
Within virtual reality environments, target selection can pose extra challenges to users …
Within virtual reality environments, target selection can pose extra challenges to users …
Pocket6: A 6dof controller based on a simple smartphone application
We propose, implement and evaluate the use of a smartphone application for real-time six-
degrees-of-freedom user input. We show that our app-based approach achieves high …
degrees-of-freedom user input. We show that our app-based approach achieves high …
Vrysmart: a framework for embedding smart devices in virtual reality
As immersive virtual experiences find their way into our living room entertainment, they are
becoming part of our daily technological consumption. However, state-of-the-art virtual …
becoming part of our daily technological consumption. However, state-of-the-art virtual …