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Using gamification to support learning in K‐12 education: A systematic literature review
Using gamification to support learning in K‐12 education has received much attention from
scholars in recent years. However, there is still a lack of comprehensive understanding of …
scholars in recent years. However, there is still a lack of comprehensive understanding of …
[HTML][HTML] Approaches and game elements used to tailor digital gamification for learning: A systematic literature review
The systematic review examined research on tailored digital gamification for learning based
on 43 peer-reviewed articles published between 2013 and 2022. The study aimed to …
on 43 peer-reviewed articles published between 2013 and 2022. The study aimed to …
[HTML][HTML] Gamification in education
Definition Gamification, or gameful design, refers to the strategic application of game design
principles, mechanics, and elements into non-game environments. It is often facilitated using …
principles, mechanics, and elements into non-game environments. It is often facilitated using …
Practices, purposes and challenges in integrating gamification using technology: A mixed-methods study on university academics
Literature emphasizes that gamification significantly enhances students' engagement in
learning and their motivation level. Studies have also examined the benefits of gamification …
learning and their motivation level. Studies have also examined the benefits of gamification …
Twitter users perceptions of AI-based e-learning technologies
L Stracqualursi, P Agati - Scientific Reports, 2024 - nature.com
Today, teaching and learning paths increasingly intersect with technologies powered by
emerging artificial intelligence (AI). This work analyses public opinions and sentiments …
emerging artificial intelligence (AI). This work analyses public opinions and sentiments …
Personalized gamification versus one-size-fits-all gamification in fully online learning: Effects on student motivational, behavioral and cognitive outcomes
Abstract The “one-size-fits-all” approach commonly used in gamified learning is unlikely to
optimize the effects of gamification due to individual differences. Personalized gamification …
optimize the effects of gamification due to individual differences. Personalized gamification …
[HTML][HTML] Innovative strategies for fostering student engagement and collaborative learning among extended curriculum programme students
Massification in higher education has made the satisfaction of students' needs unattainable
among university lecturers. In contrast, the use of innovative strategies for collaborative …
among university lecturers. In contrast, the use of innovative strategies for collaborative …
Effectiveness of gamification and selection of appropriate teaching methods of creativity: Students' perspectives
KW Lee - Heliyon, 2023 - cell.com
Complex creativity and multiple learning objectives often require combining several
teaching methods, and gamification may be an effective teaching strategy for enhancing …
teaching methods, and gamification may be an effective teaching strategy for enhancing …
Artificial intelligence empowers gamification: Optimizing student engagement and learning outcomes in e-learning and moocs.
In this era of Artificial Intelligence (AI) growth, characterized by advances in the Large
Language Models (LLMs) used by ChatGPT and Bard, this study examines the effects of …
Language Models (LLMs) used by ChatGPT and Bard, this study examines the effects of …
Application of artificial intelligence in adaptation of gamification in education: A literature review
S Suresh Babu… - Computer Applications in …, 2024 - Wiley Online Library
The education system has been changing continuously with several new strategies for
effective student learning. E‐learning has provided the opportunity for students to learn from …
effective student learning. E‐learning has provided the opportunity for students to learn from …