Cross-device taxonomy: Survey, opportunities and challenges of interactions spanning across multiple devices
Designing interfaces or applications that move beyond the bounds of a single device screen
enables new ways to engage with digital content. Research addressing the opportunities …
enables new ways to engage with digital content. Research addressing the opportunities …
Collabovr: A reconfigurable framework for creative collaboration in virtual reality
Writing or sketching on whiteboards is an essential part of collaborative discussions in
business meetings, reading groups, design sessions, and interviews. However, prior work in …
business meetings, reading groups, design sessions, and interviews. However, prior work in …
Effect of collaboration mode and position arrangement on immersive analytics tasks in virtual reality: a pilot study
[Background] Virtual reality (VR) technology can provide unique immersive experiences for
group users, and especially for analytics tasks with visual information in learning. Providing …
group users, and especially for analytics tasks with visual information in learning. Providing …
Collaboration within large groups in the classroom
The purpose of this paper is to show how a large group of students can work collaboratively
in a synchronous way within the classroom using the cheapest possible technological …
in a synchronous way within the classroom using the cheapest possible technological …
Collocated collaboration analytics: Principles and dilemmas for mining multimodal interaction data
Learning to collaborate effectively requires practice, awareness of group dynamics, and
reflection; often it benefits from coaching by an expert facilitator. However, in physical …
reflection; often it benefits from coaching by an expert facilitator. However, in physical …
Collaborative sensemaking on a digital tabletop and personal tablets: prioritization, comparisons, and tableaux
We describe an investigation of the support that three different display configurations
provided for a collaborative sensemaking task: a digital table; personal tablets; and both the …
provided for a collaborative sensemaking task: a digital table; personal tablets; and both the …
MobiSurf: improving co-located collaboration through integrating mobile devices and interactive surfaces
One of the most popular scenarios for advertising interactive surfaces in the home is their
support for solving co-located collaborative tasks. Examples include joint planning of events …
support for solving co-located collaborative tasks. Examples include joint planning of events …
Group vs individual: Impact of touch and tilt cross-device interactions on mixed-focus collaboration
Cross-device environments (XDEs) have been developed to support a multitude of
collaborative activities. Yet, little is known about how different cross-device interaction …
collaborative activities. Yet, little is known about how different cross-device interaction …
Co-located collaborative sensemaking on a large high-resolution display with multiple input devices
This study adapts existing tools (Jigsaw and a text editor) to support multiple input devices,
which were then used in a co-located collaborative intelligence analysis study conducted on …
which were then used in a co-located collaborative intelligence analysis study conducted on …
Come Look at This: Supporting Fluent Transitions between Tightly and Loosely Coupled Collaboration in Social Virtual Reality
Collaborative work in social virtual reality often requires an interplay of loosely coupled
collaboration from different virtual locations and tightly coupled face-to-face collaboration …
collaboration from different virtual locations and tightly coupled face-to-face collaboration …