Generative adversarial networks–enabled human–artificial intelligence collaborative applications for creative and design industries: A systematic review of current …
The future of work and workplace is very much in flux. A vast amount has been written about
artificial intelligence (AI) and its impact on work, with much of it focused on automation and …
artificial intelligence (AI) and its impact on work, with much of it focused on automation and …
Physics-based fluid simulation in computer graphics: Survey, research trends, and challenges
Physics-based fluid simulation has played an increasingly important role in the computer
graphics community. Recent methods in this area have greatly improved the generation of …
graphics community. Recent methods in this area have greatly improved the generation of …
ArtVerse: a paradigm for parallel human–machine collaborative painting creation in metaverses
Currently, the development of the foundation model, metaverse, nonfungible token (NFT),
and other emerging technologies has brought profound effects on the whole art field …
and other emerging technologies has brought profound effects on the whole art field …
Deep painterly harmonization
Copying an element from a photo and pasting it into a painting is a challenging task.
Applying photo compositing techniques in this context yields subpar results that look like a …
Applying photo compositing techniques in this context yields subpar results that look like a …
Frida: A collaborative robot painter with a differentiable, real2sim2real planning environment
Painting is an artistic process of rendering visual content that achieves the high-level
communication goals of an artist that may change dynamically throughout the creative …
communication goals of an artist that may change dynamically throughout the creative …
Practical pigment mixing for digital painting
There is a significant flaw in today's painting software: the colors do not mix like actual
paints. Eg, blue and yellow make gray instead of green. This is because the software is built …
paints. Eg, blue and yellow make gray instead of green. This is because the software is built …
Fast fluid simulations with sparse volumes on the GPU
We introduce efficient, large scale fluid simulation on GPU hardware using the fluid‐implicit
particle (FLIP) method over a sparse hierarchy of grids represented in NVIDIA® GVDB …
particle (FLIP) method over a sparse hierarchy of grids represented in NVIDIA® GVDB …
Skywork-daVinci: A novel CPSS-based painting support system
There are many artistic support systems available for artists, but none of them provides high-
grade collaborative support for traditional artistic painting as an assistant. To collaborate …
grade collaborative support for traditional artistic painting as an assistant. To collaborate …
Neural brushstroke engine: Learning a latent style space of interactive drawing tools
We propose Neural Brushstroke Engine, the first method to apply deep generative models to
learn a distribution of interactive drawing tools. Our conditional GAN model learns the latent …
learn a distribution of interactive drawing tools. Our conditional GAN model learns the latent …
Classification of basic artistic media based on a deep convolutional approach
H Yang, K Min - The Visual Computer, 2020 - Springer
Artistic media play an important role in recognizing and classifying artworks in many artwork
classification works and public artwork databases. We employ deep CNN structure to …
classification works and public artwork databases. We employ deep CNN structure to …