A survey of educational games as interaction design tools for affective learning: Thematic analysis taxonomy
A Computer game is the new platform in generating learning experiences for educational
purposes. There are many educational games that have been used as an interaction design …
purposes. There are many educational games that have been used as an interaction design …
Integration of digital games in learning and e-learning environments: Connecting experiences and context
B Gros - Digital games and mathematics learning: Potential …, 2015 - Springer
Researchers and educational practitioners are increasingly turning their attention towards
the effects of the use of digital games for learning. Many games satisfy the basic …
the effects of the use of digital games for learning. Many games satisfy the basic …
Game dimensions and pedagogical dimension in serious games
B Gros - Handbook of Research on Serious Games for …, 2017 - igi-global.com
Designing serious games is a complex process because finding the right balance between
the 'serious' and the 'game'dimensions is vital, as pointed out in some meta-analyses …
the 'serious' and the 'game'dimensions is vital, as pointed out in some meta-analyses …
Develo** systemic thinking through gamification with invention system kits: Case of an aircraft assembly line
Los países en desarrollo como Colombia han entendido que la educación es una estrategia
eficaz para cerrar las brechas de desigualdad social y mejorar las habilidades de la …
eficaz para cerrar las brechas de desigualdad social y mejorar las habilidades de la …
The role of computer simulations and digital gaming in distance education
LR Rivers - Distance Learning, 2017 - books.google.com
(Kim from eduparcan the be video games inherently strong learning tools (Bidarra,
Rothschild, & Squire, 2011; Cruz-Cunha, Carvalho, & Tavares, 2011). Such features include …
Rothschild, & Squire, 2011; Cruz-Cunha, Carvalho, & Tavares, 2011). Such features include …
Maegus: A sustainable energy simulation to promote energy literacy
K Nataraja, D Whittinghill - E-Learn: World Conference on E …, 2013 - learntechlib.org
We introduce a Unity-based sustainable energy simulation called MAEGUS (Measuring
Alternative Energy Generation via Unity Simulation) that is intended as an educational tool …
Alternative Energy Generation via Unity Simulation) that is intended as an educational tool …
Pedagogy through technology: investigating different technology approaches to the pedagogic environment of undergraduate education
N Lewis - 2024 - aru.figshare.com
The ever-increasing impact of technology upon all aspects of society has in turn led to the
emergence of a student population for whom technology is no longer a peripheral to their …
emergence of a student population for whom technology is no longer a peripheral to their …
Proposing university students learning approach–learning and playing via Facebook
MK Yeh, SHJ Liu, ZP Ho - International Conference on Education …, 2015 - atlantis-press.com
Game enhanced learning (GEL) or computer aids education (CAE) presupposes that game-
like applications and computer-based tools enable to improve learners' cognitive and social …
like applications and computer-based tools enable to improve learners' cognitive and social …
The development and applications of serious games in the public services: defence and health
I Paraskevopoulos - 2014 - bura.brunel.ac.uk
The latest advances of Virtual Reality technologies and three-dimensional graphics, as well
as the developments in Gaming Technologies in the recent years, have stemmed the …
as the developments in Gaming Technologies in the recent years, have stemmed the …