When xr and ai meet-a sco** review on extended reality and artificial intelligence

T Hirzle, F Müller, F Draxler, M Schmitz… - Proceedings of the …, 2023 - dl.acm.org
Research on Extended Reality (XR) and Artificial Intelligence (AI) is booming, which has led
to an emerging body of literature in their intersection. However, the main topics in this …

“Are you feeling sick?”–A systematic literature review of cybersickness in virtual reality

N Biswas, A Mukherjee, S Bhattacharya - ACM Computing Surveys, 2024 - dl.acm.org
Cybersickness (CS), also known as visually induced motion sickness (VIMS), is a condition
that can affect individuals when they interact with virtual reality (VR) technology. This …

Cybersickness and its severity arising from virtual reality content: A comprehensive study

H Oh, W Son - Sensors, 2022 - mdpi.com
Virtual reality (VR) experiences often elicit a negative effect, cybersickness, which results in
nausea, disorientation, and visual discomfort. To quantitatively analyze the degree of …

Predicting cybersickness based on user's gaze behaviors in HMD-based virtual reality

E Chang, HT Kim, B Yoo - Journal of Computational Design and …, 2021 - academic.oup.com
Cybersickness refers to a group of uncomfortable symptoms experienced in virtual reality
(VR). Among several theories of cybersickness, the subjective vertical mismatch (SVM) …

Assessing individual VR sickness through deep feature fusion of VR video and physiological response

S Lee, S Kim, HG Kim, YM Ro - IEEE Transactions on Circuits …, 2021 - ieeexplore.ieee.org
Recently, VR sickness assessment for VR videos is highly demanded in industry and
research fields to address VR viewing safety issues. Especially, it is difficult to evaluate VR …

Reducing cybersickness in 360-degree virtual reality

I Arshad, P De Mello, M Ender, JD McEwen… - Multisensory …, 2021 - brill.com
Despite the technological advancements in Virtual Reality (VR), users are constantly
combating feelings of nausea and disorientation, the so-called cybersickness …

Vrhook: A data collection tool for vr motion sickness research

E Wen, TI Kaluarachchi, S Siriwardhana… - Proceedings of the 35th …, 2022 - dl.acm.org
Despite the increasing popularity of VR games, one factor hindering the industry's rapid
growth is motion sickness experienced by the users. Symptoms such as fatigue and nausea …

Estimating vr sickness caused by camera shake in vr videography

S Kim, S Lee, YM Ro - 2020 IEEE International Conference on …, 2020 - ieeexplore.ieee.org
Recent development of Virtual Reality (VR) technology provides more realistic experience
for viewers with a variety of contents. While the viewing safety of the viewers is one of the …

Saliency and depth-aware full reference 360-degree image quality assessment

X Wei, Q Huang, B Fang, L Ouyang, W **an… - … Journal of Pattern …, 2024 - World Scientific
With the widespread adoption of virtual reality and 360-degree video, there is a pressing
need for objective metrics to assess quality in this immersive panoramic format reliably …

Prediction of motion sickness degree of stereoscopic panoramic videos based on content perception and binocular characteristics

Z Lu, M Yu, G Jiang, B Chi, Q Dong - Digital Signal Processing, 2023 - Elsevier
The immersive viewing environment of Virtual Reality (VR) system inevitably brings motion
sickness to users, and restricts the development of VR system to a certain extent. In order to …