Multimodal'eyes-free'interaction techniques for wearable devices

S Brewster, J Lumsden, M Bell, M Hall… - Proceedings of the …, 2003 - dl.acm.org
Mobile and wearable computers present input/output prob-lems due to limited screen space
and interaction techniques. When mobile, users typically focus their visual attention on …

Augmented reality audio for mobile and wearable appliances

A Härmä, J Jakka, M Tikander, M Karjalainen… - Journal of the Audio …, 2004 - aes.org
The concept of augmented reality audio characterizes techniques where a real sound
environment is extended with virtual auditory environments and communications scenarios …

The effects of over and under sampling on fault-prone module detection

Y Kamei, A Monden, S Matsumoto… - First international …, 2007 - ieeexplore.ieee.org
The goal of this paper is to improve the prediction performance of fault-prone module
prediction models (fault-proneness models) by employing over/under sampling methods …

[書籍][B] The universal access handbook

C Stephanidis - 2009 - taylorfrancis.com
In recent years, the field of Universal Access has made significant progress in consolidating
theoretical approaches, scientific methods and technologies, as well as in exploring new …

A user study of auditory versus visual interfaces for use while driving

J Sodnik, C Dicke, S Tomažič, M Billinghurst - International journal of …, 2008 - Elsevier
This paper describes a user study on interaction with a mobile device installed in a driving
simulator. Two new auditory interfaces were proposed and their effectiveness and efficiency …

Interactive 3D sound hyperstories for blind children

M Lumbreras, J Sánchez - Proceedings of the SIGCHI conference on …, 1999 - dl.acm.org
Interactive software is currently used for learning and entertainment purposes. This type of
software is not very common among blind children because most computer games and …

[PDF][PDF] A paradigm shift: alternative interaction techniques for use with mobile & wearable devices

J Lumsden, S Brewster - Proceedings of the 2003 conference of the Centre …, 2003 - Citeseer
Desktop user interface design originates from the fact that users are stationary and can
devote all of their visual resource to the application with which they are interacting. In …

Connecting'to the information society: a European perspective

C Stephanidis, PL Emiliani - technology and disability, 1999 - content.iospress.com
This paper addresses the critical issue of accessibility of interactive applications and
services in the Information Society by disabled and elderly people, following two paths …

Auditory display design—an investigation of a design pattern approach

C Frauenberger, T Stockman - International Journal of Human-Computer …, 2009 - Elsevier
We present the evaluation of a methodological design framework that supports expert and
novice designers in creating auditory artefacts in human–technology interaction. We first …

The tangible desktop: a multimodal approach to nonvisual computing

MS Baldwin, GR Hayes, OL Haimson… - ACM Transactions on …, 2017 - dl.acm.org
Audio-only interfaces, facilitated through text-to-speech screen reading software, have been
the primary mode of computer interaction for blind and low-vision computer users for more …