Reproducing reality with a high-dynamic-range multi-focal stereo display
Photorealism in computer graphics—rendering images and animations that appear the
same as photographs or cinematographic movies—has matured to the point that it is now …
same as photographs or cinematographic movies—has matured to the point that it is now …
Video see-through mixed reality with focus cues
This work introduces the first approach to video see-through mixed reality with full support
for focus cues. By combining the flexibility to adjust the focus distance found in varifocal …
for focus cues. By combining the flexibility to adjust the focus distance found in varifocal …
Revelation and addressing of accommodation shifts in microlens array-based 3D near-eye light field displays
In a 3D near-eye light field display using microlens array-based integral imaging, the
accommodation response is presumed to exactly coincide with the reconstructed depth …
accommodation response is presumed to exactly coincide with the reconstructed depth …
Optimal binary representation via non-convex optimization on tomographic displays
There have been many recent developments in 3D display technology to provide correct
accommodation cues over an extended focus range. To this end, those displays rely on …
accommodation cues over an extended focus range. To this end, those displays rely on …
Off-Axis Layered Displays: Hybrid Direct-View/Near-Eye Mixed Reality with Focus Cues
This work introduces off-axis layered displays, the first approach to stereoscopic direct-view
displays with support for focus cues. Off-axis layered displays combine a head-mounted …
displays with support for focus cues. Off-axis layered displays combine a head-mounted …
Performance improvement for additive light field displays with weighted simultaneous algebra reconstruction technique and tracked views
Additive light field displays are transparent autostereoscopic three‐dimensional displays
without backlights, thus suitable for augmented reality applications. However, when the …
without backlights, thus suitable for augmented reality applications. However, when the …
Systems and methods for rendering optical distortion effects
In one embodiment, a computing system may receive a focal surface map, which may be
specified by an application. The system may determine an orientation in a 3D space based …
specified by an application. The system may determine an orientation in a 3D space based …
Tracking eye position and gaze direction in near-eye volumetric displays
Near-eye volumetric displays, showing multiple focal planes, require knowledge of the
accurate position of the nodal point of the eye to correctly render a 3D scene. This is …
accurate position of the nodal point of the eye to correctly render a 3D scene. This is …
Single RGBD to Multilayer 3D Display Pipeline
Tensor displays are multiview glasses-free 3D displays composed of a stack of LCD layers.
The images displayed on each layer are usually generated from a dense set of viewpoints …
The images displayed on each layer are usually generated from a dense set of viewpoints …
Proximity effect correction for fresnel holograms on nanophotonic phased arrays
Holographic displays and computer-generated holography offer a unique opportunity in
improving optical resolutions and depth characteristics of near-eye displays. The thermally …
improving optical resolutions and depth characteristics of near-eye displays. The thermally …