Empirical research in mid-air interaction: A systematic review

P Koutsabasis, P Vogiatzidakis - International Journal of Human …, 2019 - Taylor & Francis
Mid-air interaction is a distinct style of natural HCI (Human-Computer Interaction). In mid-air
interaction, users make use of their whole body—with a strong focus on hands—and apply …

In-depth mouse: Integrating desktop mouse into virtual reality

Q Zhou, G Fitzmaurice, F Anderson - … of the 2022 CHI Conference on …, 2022 - dl.acm.org
Virtual Reality (VR) has potential for productive knowledge work, however, midair pointing
with controllers or hand gestures does not offer the precision and comfort of traditional 2D …

The effect of offset correction and cursor on mid-air pointing in real and virtual environments

S Mayer, V Schwind, R Schweigert… - Proceedings of the 2018 …, 2018 - dl.acm.org
Pointing at remote objects to direct others' attention is a fundamental human ability. Previous
work explored methods for remote pointing to select targets. Absolute pointing techniques …

Investigating positive and negative qualities of human-in-the-loop optimization for designing interaction techniques

L Chan, YC Liao, GB Mo, JJ Dudley… - Proceedings of the …, 2022 - dl.acm.org
Designers reportedly struggle with design optimization tasks where they are asked to find a
combination of design parameters that maximizes a given set of objectives. In HCI, design …

Collaborative immersive analytics

M Billinghurst, M Cordeil, A Bezerianos, T Margolis - Immersive Analytics, 2018 - Springer
Many of the problems being addressed by Immersive Analytics require groups of people to
solve. This chapter introduces the concept of Collaborative Immersive Analytics (CIA) and …

Extending the body for interaction with reality

T Feuchtner, J Müller - Proceedings of the 2017 CHI Conference on …, 2017 - dl.acm.org
In this paper, we explore how users can control remote devices with a virtual long arm, while
preserving the perception that the artificial arm is actually part of their own body. Instead of …

Understanding the heisenberg effect of spatial interaction: A selection induced error for spatially tracked input devices

D Wolf, J Gugenheimer, M Combosch… - Proceedings of the 2020 …, 2020 - dl.acm.org
Virtual and augmented reality head-mounted displays (HMDs) are currently heavily relying
on spatially tracked input devices (STID) for interaction. These STIDs are all prone to the …

A human-computer collaborative editing tool for conceptual diagrams

L Pan, C Yu, Z He, Y Shi - Proceedings of the 2023 CHI Conference on …, 2023 - dl.acm.org
Editing (eg, editing conceptual diagrams) is a typical office task that requires numerous
tedious GUI operations, resulting in poor interaction efficiency and user experience …

Supporting mixed-presence awareness across wall-sized displays using a tracking pipeline based on depth cameras

A Coppens, J Hermen, L Schwartz, C Moll… - Proceedings of the ACM …, 2024 - dl.acm.org
One of the main benefits of large interactive surfaces (eg wall-sized displays) lies in their
support for collocated collaboration by facilitating simultaneous interactions with the displays …

Visual transitions around tabletops in mixed reality: Study on a visual acquisition task between vertical virtual displays and horizontal tabletops

G Perelman, E Dubois, A Probst… - Proceedings of the ACM on …, 2022 - dl.acm.org
See-through Head-Mounted Displays (HMDs) offer interesting opportunities to augment the
interaction space around screens, especially around horizontal tabletops. In such context …