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When xr and ai meet-a sco** review on extended reality and artificial intelligence
Research on Extended Reality (XR) and Artificial Intelligence (AI) is booming, which has led
to an emerging body of literature in their intersection. However, the main topics in this …
to an emerging body of literature in their intersection. However, the main topics in this …
Earbuddy: Enabling on-face interaction via wireless earbuds
Past research regarding on-body interaction typically requires custom sensors, limiting their
scalability and generalizability. We propose EarBuddy, a real-time system that leverages the …
scalability and generalizability. We propose EarBuddy, a real-time system that leverages the …
Surveying the social comfort of body, device, and environment-based augmented reality interactions in confined passenger spaces using mixed reality composite …
Augmented Reality (AR) headsets could significantly improve the passenger experience,
freeing users from the restrictions of physical smartphones, tablets and seatback displays …
freeing users from the restrictions of physical smartphones, tablets and seatback displays …
Enabling voice-accompanying hand-to-face gesture recognition with cross-device sensing
Gestures performed accompanying the voice are essential for voice interaction to convey
complementary semantics for interaction purposes such as wake-up state and input …
complementary semantics for interaction purposes such as wake-up state and input …
Arpads: Mid-air indirect input for augmented reality
Interacting efficiently and comfortably with Augmented Reality (AR) headsets remains a
major issue. We investigate the concept of mid-air pads as an alternative to gaze or direct …
major issue. We investigate the concept of mid-air pads as an alternative to gaze or direct …
Mind the tap: Assessing foot-taps for interacting with head-mounted displays
From voice commands and air taps to touch gestures on frames: Various techniques for
interacting with head-mounted displays (HMDs) have been proposed. While these …
interacting with head-mounted displays (HMDs) have been proposed. While these …
Do I Just Tap My Headset? How Novice Users Discover Gestural Interactions with Consumer Augmented Reality Applications
A variety of consumer Augmented Reality (AR) applications have been released on mobile
devices and novel immersive headsets over the last five years, creating a breadth of new AR …
devices and novel immersive headsets over the last five years, creating a breadth of new AR …
Tailor twist: Assessing rotational mid-air interactions for augmented reality
Mid-air gestures, widely used in today's Augmented Reality (AR) applications, are prone to
the “gorilla arm” effect, leading to discomfort with prolonged interactions. While prior work …
the “gorilla arm” effect, leading to discomfort with prolonged interactions. While prior work …
Tictactoes: Assessing toe movements as an input modality
From carrying grocery bags to holding onto handles on the bus, there are a variety of
situations where one or both hands are busy, hindering the vision of ubiquitous interaction …
situations where one or both hands are busy, hindering the vision of ubiquitous interaction …
Speculative design as a collaborative practice: Ameliorating the consequences of illiteracy through digital touch
This article and the design fictions it presents are bound up with an ongoing qualitative-
ethnographic study with Imazighen, the native people in remote Morocco. This group of …
ethnographic study with Imazighen, the native people in remote Morocco. This group of …