The state of the art of spatial interfaces for 3D visualization
We survey the state of the art of spatial interfaces for 3D visualization. Interaction techniques
are crucial to data visualization processes and the visualization research community has …
are crucial to data visualization processes and the visualization research community has …
Collaborative work in augmented reality: A survey
In Augmented Reality (AR), users perceive virtual content anchored in the real world. It is
used in medicine, education, games, navigation, maintenance, product design, and …
used in medicine, education, games, navigation, maintenance, product design, and …
Research opportunities: Embodied child–computer interaction
AN Antle - International Journal of Child-Computer Interaction, 2013 - Elsevier
The child–computer-interaction community has been increasingly influenced by an
interaction paradigm called embodied interaction. Embodied child–computer interaction is …
interaction paradigm called embodied interaction. Embodied child–computer interaction is …
Measuring with Murray: Touchscreen technology and preschoolers' STEM learning
American students rank well below international peers in the disciplines of science,
technology, engineering, and mathematics (STEM). Early exposure to STEM-related …
technology, engineering, and mathematics (STEM). Early exposure to STEM-related …
Mouse, tactile, and tangible input for 3D manipulation
We evaluate the performance and usability of mouse-based, touch-based, and tangible
interaction for manipulating objects in a 3D virtual environment. This comparison is a step …
interaction for manipulating objects in a 3D virtual environment. This comparison is a step …
Getting down to details: Using theories of cognition and learning to inform tangible user interface design
Many researchers have suggested that tangible user interfaces (TUIs) have potential for
supporting learning. However, the theories used to explain possible effects are often …
supporting learning. However, the theories used to explain possible effects are often …
Gestures in the wild: studying multi-touch gesture sequences on interactive tabletop exhibits
In this paper we describe our findings from a field study that was conducted at the
Vancouver Aquarium to investigate how visitors interact with a large interactive table exhibit …
Vancouver Aquarium to investigate how visitors interact with a large interactive table exhibit …
To TUI or not to TUI: Evaluating performance and preference in tangible vs. graphical user interfaces
Tangible user interfaces (TUIs) are often compared to graphical user interfaces (GUIs).
However, the existing literature is unable to demonstrate clear advantages for either …
However, the existing literature is unable to demonstrate clear advantages for either …
Tango cards: a card-based design tool for informing the design of tangible learning games
For over thirty years researchers have suggested that both tangible user interfaces and
digital games have potential to support learning. Each domain now has a well-developed …
digital games have potential to support learning. Each domain now has a well-developed …
Actions speak loudly with words: unpacking collaboration around the table
The potential of tabletops to enable groups of people to simultaneously touch and
manipulate a shared tabletop interface provides new possibilities for supporting …
manipulate a shared tabletop interface provides new possibilities for supporting …