Recovering 3d human mesh from monocular images: A survey
Estimating human pose and shape from monocular images is a long-standing problem in
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
Deep learning approaches to grasp synthesis: A review
Gras** is the process of picking up an object by applying forces and torques at a set of
contacts. Recent advances in deep learning methods have allowed rapid progress in robotic …
contacts. Recent advances in deep learning methods have allowed rapid progress in robotic …
Diffusion-based generation, optimization, and planning in 3d scenes
We introduce SceneDiffuser, a conditional generative model for 3D scene understanding.
SceneDiffuser provides a unified model for solving scene-conditioned generation …
SceneDiffuser provides a unified model for solving scene-conditioned generation …
Bedlam: A synthetic dataset of bodies exhibiting detailed lifelike animated motion
We show, for the first time, that neural networks trained only on synthetic data achieve state-
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
Motion-x: A large-scale 3d expressive whole-body human motion dataset
In this paper, we present Motion-X, a large-scale 3D expressive whole-body motion dataset.
Existing motion datasets predominantly contain body-only poses, lacking facial expressions …
Existing motion datasets predominantly contain body-only poses, lacking facial expressions …
Interdiff: Generating 3d human-object interactions with physics-informed diffusion
This paper addresses a novel task of anticipating 3D human-object interactions (HOIs). Most
existing research on HOI synthesis lacks comprehensive whole-body interactions with …
existing research on HOI synthesis lacks comprehensive whole-body interactions with …
Effective whole-body pose estimation with two-stages distillation
Whole-body pose estimation localizes the human body, hand, face, and foot keypoints in an
image. This task is challenging due to multi-scale body parts, fine-grained localization for …
image. This task is challenging due to multi-scale body parts, fine-grained localization for …
Behave: Dataset and method for tracking human object interactions
Modelling interactions between humans and objects in natural environments is central to
many applications including gaming, virtual and mixed reality, as well as human behavior …
many applications including gaming, virtual and mixed reality, as well as human behavior …
Capturing and inferring dense full-body human-scene contact
CHP Huang, H Yi, M Höschle… - Proceedings of the …, 2022 - openaccess.thecvf.com
Inferring human-scene contact (HSC) is the first step toward understanding how humans
interact with their surroundings. While detecting 2D human-object interaction (HOI) and …
interact with their surroundings. While detecting 2D human-object interaction (HOI) and …
Nifty: Neural object interaction fields for guided human motion synthesis
We address the problem of generating realistic 3D motions of humans interacting with
objects in a scene. Our key idea is to create a neural interaction field attached to a specific …
objects in a scene. Our key idea is to create a neural interaction field attached to a specific …