Gamification design frameworks: a systematic map** study
O Azouz, Y Lefdaoui - 2018 6th international conference on …, 2018 - ieeexplore.ieee.org
The purpose of this article is to present a systematic map** study conducted to discover
the current state of the art of the Gamification Design Framework. This study explores more …
the current state of the art of the Gamification Design Framework. This study explores more …
[HTML][HTML] Evaluation of a mobile phone–based intervention to increase parents' knowledge about the measles-mumps-rubella vaccination and their psychological …
Background: There is mixed evidence on the effectiveness of vaccination-related
interventions. A major limitation of most intervention studies is that they do not apply …
interventions. A major limitation of most intervention studies is that they do not apply …
Theories in gamification application design for slow learners
Gamification has been shown to have a positive effect on learning. Currently, many
applications have been developed for learning, however, not all users, such as those with …
applications have been developed for learning, however, not all users, such as those with …
Gamifying the Refugee Classroom: Challenges and Potential
This research presents the design, implementation, and evaluation of a theory-driven
educational scenario for students with a refugee background based on gamification to …
educational scenario for students with a refugee background based on gamification to …
Gamification in Communicating the Concept of Circular Economy-A Design Approach
This paper aims to present a paradigm regarding the circular economy (CE) concept's
communication, referring to the difficulty presented by the type of reflexivity involved in the …
communication, referring to the difficulty presented by the type of reflexivity involved in the …
Gamification in Cybersecurity Training: High-Level Properties of Cybersecurity Games
This paper examines high-level gamification properties, including mechanics, principles,
engagement, and cybersecurity considerations suitable for educational settings. Utilising a …
engagement, and cybersecurity considerations suitable for educational settings. Utilising a …
Healthcare digital signage using gamification method
T Ogi, K Ito, G Nakada - 2015 18th International Conference on …, 2015 - ieeexplore.ieee.org
This study aims at improving our health consciousness by feeding back the personalized
health information based on the recorded health log data. Particularly, push type digital …
health information based on the recorded health log data. Particularly, push type digital …
[PDF][PDF] Gamifying sustainability: motivating pro-environmental behavior change through gamification. Case of JouleBug.
A Kisurina - 2017 - lutpub.lut.fi
Living in the world that faces severe environmental problems makes people consider and
adjust their actions. Researchers have been trying to address the issues of behavior change …
adjust their actions. Researchers have been trying to address the issues of behavior change …
Gamification in e-learning: The effect on student performance and perception at an Iraqi university
DAM Mohammed - 2018 - earsiv.cankaya.edu.tr
Creating an effective environment in e learning is one of the challenges that are
encountered by educational and pedagogical institutions to increase the engagement and …
encountered by educational and pedagogical institutions to increase the engagement and …
3P gamification framework: um guia para a construção da gamificação
DVS Baia, LMF Maués - Caderno Pedagógico, 2024 - ojs.studiespublicacoes.com.br
Quando se fala em aprendizagem, o que funcionava antes hoje já não funciona mais. É
neste cenário que surge a gamificação, tornando a aprendizagem atrativa, engajadora e …
neste cenário que surge a gamificação, tornando a aprendizagem atrativa, engajadora e …