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Toxic Behavior and Tilt as Predictors of Mental Toughness in League of Legends Players of Argentina
PC González Caino, S Resett - International Conference on Human …, 2023 - Springer
Esports scene has grown globally in recent years, captivating millions of people (Marques
2019). Within South America, the latest data shows Argentina as the third most important …
2019). Within South America, the latest data shows Argentina as the third most important …
[BOK][B] HCI International 2023 Posters: 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23–28, 2023 …
The five-volume set CCIS 1832-1836 contains the extended abstracts of the posters
presented during the 25th International Conference on Human-Computer Interaction, HCII …
presented during the 25th International Conference on Human-Computer Interaction, HCII …
Exploring IT-Business Alignment in the eSport Indus-try in Malaysia
MIM Razak, MH Bakri, N Arumugam… - … & Social Innovation …, 2024 - books.google.com
The eSports sector in Malaysia has grown significantly in recent years, drawing huge
investments and a soaring fan base. Organizations in the sector must match their information …
investments and a soaring fan base. Organizations in the sector must match their information …
[BOK][B] Computer-Human Interaction Research and Applications
HP da Silva, P Cipresso - 2023 - Springer
This volume contains the proceedings of the 7th International Conference on Computer-
Human Interaction Research and Applications (CHIRA 2023), which was held in Rome, Italy …
Human Interaction Research and Applications (CHIRA 2023), which was held in Rome, Italy …
Initial Developments of Teamwork and Mental Health Focused Minigames for the Purpose of Esports Training
DK Langlois, S Kriglstein - … on Computer-Human Interaction Research and …, 2023 - Springer
Esports professionals have to cope with a lot of stress and really need to be in sync with their
teammates in order to perform at their highest capability. As part of an ongoing project, we …
teammates in order to perform at their highest capability. As part of an ongoing project, we …