Extreme-user conditions to enhance design creativity and empathy-application using visual impairment

S Raviselvam, D Hwang, B Camburn… - … Journal of Design …, 2022 - Taylor & Francis
Extreme-users who experience physical, sensory or cognitive challenges can help identify
latent needs across a majority of the general population users. Identifying these latent needs …

A persona-based approach for identifying accessibility issues in elderly and disabled users' interaction with home appliances

JH Lee, YM Kim, I Rhiu, MH Yun - Applied Sciences, 2021 - mdpi.com
Disabled and elderly populations may not fully appreciate the benefits of advanced
technologies and every-day products due to accessibility issues. However, the diverse …

Design heuristics set for X: A design aid for assistive product concept generation

D Hwang, W Park - Design Studies, 2018 - Elsevier
Highlights•A design tool, DHSfX, has been proposed for assistive product concept
generation.•A DHSfX consists of design heuristics for accomplishing a specific design goal …

Supporting coach learning in Paralympic sport: Rich environments for innovation

GA Askew, RA Pinder… - International Sport …, 2023 - journals.humankinetics.com
In this insight article, we aim to challenge current thinking regarding coaching and spark
new ideas by demonstrating how high-performance Paralympic sport contexts provide rich …

Socially innovating architectural design practice by mobilising disability experience. An exploratory study

A Heylighen, J Schijlen, V Van der Linden… - Architectural …, 2016 - Taylor & Francis
Well-considered building codes turn out to be insufficient to ensure inclusive building
design, suggesting a need for change in how building accessibility is addressed in …

[HTML][HTML] Views of community managers on knowledge co-creation in online communities for people with disabilities: qualitative study

J Amann, S Rubinelli - Journal of medical Internet research, 2017 - jmir.org
Background The use of online communities to promote end user involvement and co-
creation in the product and service innovation process is well documented in the marketing …

Measuring designers' empathic understanding of users by a quick empathic accuracy (QEA)

J Li, A Surma-Aho, K Hölttä-Otto - … and Information in …, 2021 - asmedigitalcollection.asme.org
Empathy is an essential ability for designers to step into users' shoes and potentially
discover their latent needs. However, although empathy helps designers to better …

Mobilizing Disability Experience to Inform Architectural Practice: Lessons Learned from a Field Study.

PW Vermeersch, A Heylighen - Journal of Research Practice, 2015 - ERIC
Through their bodily interaction with the designed environment, disabled people can detect
obstacles and appreciate spatial qualities architects may not be attuned to. While designers …

A lead user approach to universal design–Involving older adults in the design process

S Raviselvam, KL Wood, K Hölttä-Otto… - … 2016: Learning from …, 2016 - ebooks.iospress.nl
Abstract The concept of Universal Design has received increasing appreciation over the
past two decades. Yet, there are very few existing designs that cater to the needs of …

Systematic framework to apply extraordinary user perspective to capture latent needs among ordinary users

S Raviselvam, D Anderson… - … and Information in …, 2018 - asmedigitalcollection.asme.org
This study aims to provide a systematic framework to apply emulation tools that could help
designers to experience an extraordinary user perspective (users with some form of physical …