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Media pembelajaran ular tangga bilangan untuk meningkatkan kemampuan kognitif anak usia 5-6 tahun
NS Rekysika, H Haryanto - … Dini: Jurnal Pendidikan Anak Usia Dini, 2019 - ejournal.upi.edu
Masa usia dini adalah masa penting dan krusial bagi setiap manusia. Kognitif anak
berkembang pesat melalui rangsangan di sekitar mereka. Lingkup perkembangan kogntif …
berkembang pesat melalui rangsangan di sekitar mereka. Lingkup perkembangan kogntif …
Bibliometría aplicada a la gamificación como estrategia digital de aprendizaje
Este trabajo se interesa por un tema de actualidad como es la gamificación en educación,
una interesante estrategia didáctica para responder a los alarmantes datos sobre fracaso y …
una interesante estrategia didáctica para responder a los alarmantes datos sobre fracaso y …
Adaptasi Strategi Gamifikasi Dalam Permainan Ular Tangga Online Sebagai Media Edukasi Covid-19
Pendidikan dapat diimplementasikan melalui beragam konsep, salah satunya adalah
konsep gamifikasi yang kemudian diadopsi sebagai media pembelajaran. Gamifikasi …
konsep gamifikasi yang kemudian diadopsi sebagai media pembelajaran. Gamifikasi …
[PDF][PDF] A Moral Education Learning System based on the Snakes and Ladders Game.
EO Ibam, TA Adekunle… - EAI Endorsed Transactions …, 2018 - researchgate.net
accepted on 31 August 2018, published on 03 October 2018 Copyright© 2018 EO Ibam et
al., licensed to EAI. This is an open access article distributed under the terms of the Creative …
al., licensed to EAI. This is an open access article distributed under the terms of the Creative …
the Effect of Snake and Ladder Game on Student Learning Outcomes in Studying of Islamic History “Fathu Mecca” At the Elementary School Muhammadiyah, North …
This study examines the effect of the snake and ladder game on Islamic history Fathu Mecca
learning outcomes based on observations at the SD Muhammadiyah in Indonesia. Students …
learning outcomes based on observations at the SD Muhammadiyah in Indonesia. Students …
Penggunaan Didik Hibur dalam Pendidikan Islam Sekolah Kebangsaan: Utilisation of Edu-tainment in Primary Schools' Islamic Education
MRM Salleh, H Zulkifli - Attarbawiy: Malaysian Online Journal …, 2020 - attarbawiy.uis.edu.my
In the process of teaching and learning in Islamic Education, fun learning is one of the
highlighted teaching methods in the Curriculum Standard of Primary School (KSSR) in order …
highlighted teaching methods in the Curriculum Standard of Primary School (KSSR) in order …
Science-based discussions using imaginative stories as a method of teaching in Urine microbial fuel cells
Z Pourreza-Movahed, M Kabiri-Sedeh… - 2019 6th …, 2019 - ieeexplore.ieee.org
Improving the quality of education is not possible without the transformation of teaching
methods and techniques. Nowadays, the audience is always exposed to a wealth of different …
methods and techniques. Nowadays, the audience is always exposed to a wealth of different …
Concept of gamification in adaptation of snake ladder online representation education covid-19
Education can be implemented through various concepts, one of which is the concept of
gamification which is then adopted as a learning medium. Gamification to make a change in …
gamification which is then adopted as a learning medium. Gamification to make a change in …
Inovasi Permainan Tradisional Dalam Pengajaran Dan Pembelajaran Bahasa Asing
The use of appropriate teaching and learning materials (TnL) will be able to attract students'
interest in learning a foreign language that is considered difficult. Various teaching …
interest in learning a foreign language that is considered difficult. Various teaching …
The influence of snake-ladder game toward early childhood children's mathematics skills
N Chayati, S Sugiyo… - Journal of Primary …, 2021 - journal.unnes.ac.id
Low learning media and conventional method implementations made less maximum
learning to improve children's mathematics skills. This research aims to analyze the …
learning to improve children's mathematics skills. This research aims to analyze the …