Media pembelajaran ular tangga bilangan untuk meningkatkan kemampuan kognitif anak usia 5-6 tahun

NS Rekysika, H Haryanto - … Dini: Jurnal Pendidikan Anak Usia Dini, 2019 - ejournal.upi.edu
Masa usia dini adalah masa penting dan krusial bagi setiap manusia. Kognitif anak
berkembang pesat melalui rangsangan di sekitar mereka. Lingkup perkembangan kogntif …

Bibliometría aplicada a la gamificación como estrategia digital de aprendizaje

JP Chacón, D Marín, MI Vidal - Revista de Educación a Distancia …, 2019 - revistas.um.es
Este trabajo se interesa por un tema de actualidad como es la gamificación en educación,
una interesante estrategia didáctica para responder a los alarmantes datos sobre fracaso y …

[PDF][PDF] A Moral Education Learning System based on the Snakes and Ladders Game.

EO Ibam, TA Adekunle… - EAI Endorsed Transactions …, 2018 - researchgate.net
accepted on 31 August 2018, published on 03 October 2018 Copyright© 2018 EO Ibam et
al., licensed to EAI. This is an open access article distributed under the terms of the Creative …

Penggunaan Didik Hibur dalam Pendidikan Islam Sekolah Kebangsaan: Utilisation of Edu-tainment in Primary Schools' Islamic Education

MRM Salleh, H Zulkifli - Attarbawiy: Malaysian Online Journal …, 2020 - attarbawiy.uis.edu.my
In the process of teaching and learning in Islamic Education, fun learning is one of the
highlighted teaching methods in the Curriculum Standard of Primary School (KSSR) in order …

Science-based discussions using imaginative stories as a method of teaching in Urine microbial fuel cells

Z Pourreza-Movahed, M Kabiri-Sedeh… - 2019 6th …, 2019 - ieeexplore.ieee.org
Improving the quality of education is not possible without the transformation of teaching
methods and techniques. Nowadays, the audience is always exposed to a wealth of different …

Concept of gamification in adaptation of snake ladder online representation education covid-19

HD Ariessanti, A Trisetyo, W Suparta… - 2020 International …, 2020 - ieeexplore.ieee.org
Education can be implemented through various concepts, one of which is the concept of
gamification which is then adopted as a learning medium. Gamification to make a change in …

Inovasi Permainan Tradisional Dalam Pengajaran Dan Pembelajaran Bahasa Asing

A Abdullah, NM Salleh, N Noor… - Asian People Journal …, 2024 - journal.unisza.edu.my
The use of appropriate teaching and learning materials (TnL) will be able to attract students'
interest in learning a foreign language that is considered difficult. Various teaching …

The influence of snake-ladder game toward early childhood children's mathematics skills

N Chayati, S Sugiyo… - Journal of Primary …, 2021 - journal.unnes.ac.id
Low learning media and conventional method implementations made less maximum
learning to improve children's mathematics skills. This research aims to analyze the …