A survey on CAD methods in 3D garment design
YJ Liu, DL Zhang, MMF Yuen - Computers in industry, 2010 - Elsevier
With the advance in virtual reality applications, garment industry has strived for new
developments. This paper reviews state-of-the-art CAD methods in 3D garment design. A …
developments. This paper reviews state-of-the-art CAD methods in 3D garment design. A …
From early dra** to haute couture models: 20 years of research
N Magnenat-Thalmann, P Volino - The Visual Computer, 2005 - Springer
Simulating the complex fashion garments of haute couture can only be reached through an
optimal combination of modeling techniques and numerical methods that combines high …
optimal combination of modeling techniques and numerical methods that combines high …
Large steps in cloth simulation
D Baraff, A Witkin - Seminal Graphics Papers: Pushing the Boundaries …, 2023 - dl.acm.org
The bottle-neck in most cloth simulation systems is that time steps must be small to avoid
numerical instability. This paper describes a cloth simulation system that can stably take …
numerical instability. This paper describes a cloth simulation system that can stably take …
[PDF][PDF] Deformation constraints in a mass-spring model to describe rigid cloth behaviour
X Provot - Graphics interface, 1995 - 171.67.77.70
1.1 Background Woven fabrics have been widely studied in computer graphics in order to nd
appropriate models describing their particular properties, namely their static behavior (eg …
appropriate models describing their particular properties, namely their static behavior (eg …
[CITAT][C] Texturing & Modeling, A procedural Approach
DS Ebert - 2002 - books.google.com
The third edition of this classic tutorial and reference on procedural texturing and modeling
is thoroughly updated to meet the needs of today's 3D graphics professionals and students …
is thoroughly updated to meet the needs of today's 3D graphics professionals and students …
Robust treatment of collisions, contact and friction for cloth animation
We present an algorithm to efficiently and robustly process collisions, contact and friction in
cloth simulation. It works with any technique for simulating the internal dynamics of the cloth …
cloth simulation. It works with any technique for simulating the internal dynamics of the cloth …
Physically based deformable models in computer graphics
Physically based deformable models have been widely embraced by the Computer
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich …
Stable but responsive cloth
KJ Choi, HS Ko - ACM SIGGRAPH 2005 Courses, 2005 - dl.acm.org
We present a semi-implicit cloth simulation technique that is very stable yet also responsive.
The stability of the technique allows the use of a large fixed time step when simulating all …
The stability of the technique allows the use of a large fixed time step when simulating all …
Simulation of clothing with folds and wrinkles
Clothing is a fundamental part of a character's persona, a key storytelling tool used to
convey an intended impression to the audience. Dra**, folding, wrinkling, stretching, etc …
convey an intended impression to the audience. Dra**, folding, wrinkling, stretching, etc …
Subdivision surfaces in character animation
The creation of believable and endearing characters in computer graphics presents a
number of technical challenges, including the modeling, animation and rendering of …
number of technical challenges, including the modeling, animation and rendering of …