Generative agents: Interactive simulacra of human behavior

JS Park, J O'Brien, CJ Cai, MR Morris, P Liang… - Proceedings of the 36th …, 2023 - dl.acm.org
Believable proxies of human behavior can empower interactive applications ranging from
immersive environments to rehearsal spaces for interpersonal communication to prototy** …

Character-llm: A trainable agent for role-playing

Y Shao, L Li, J Dai, X Qiu - arxiv preprint arxiv:2310.10158, 2023 - arxiv.org
Large language models (LLMs) can be used to serve as agents to simulate human
behaviors, given the powerful ability to understand human instructions and provide high …

Interactive natural language processing

Z Wang, G Zhang, K Yang, N Shi, W Zhou… - arxiv preprint arxiv …, 2023 - arxiv.org
Interactive Natural Language Processing (iNLP) has emerged as a novel paradigm within
the field of NLP, aimed at addressing limitations in existing frameworks while aligning with …

An appraisal-based chain-of-emotion architecture for affective language model game agents

M Croissant, M Frister, G Schofield, C McCall - Plos one, 2024 - journals.plos.org
The development of believable, natural, and interactive digital artificial agents is a field of
growing interest. Theoretical uncertainties and technical barriers present considerable …

CALYPSO: LLMs as Dungeon Master's Assistants

A Zhu, L Martin, A Head… - Proceedings of the AAAI …, 2023 - ojs.aaai.org
The role of a Dungeon Master, or DM, in the game Dungeons & Dragons is to perform
multiple tasks simultaneously. The DM must digest information about the game setting and …

I cast detect thoughts: Learning to converse and guide with intents and theory-of-mind in dungeons and dragons

P Zhou, A Zhu, J Hu, J Pujara, X Ren… - arxiv preprint arxiv …, 2022 - arxiv.org
We propose a novel task, G4C, to study teacher-student natural language interactions in a
goal-driven and grounded environment. Dungeons and Dragons (D&D), a role-playing …

Understanding human-AI workflows for generating personas

J Shin, MA Hedderich, BJ Rey, A Lucero… - Proceedings of the 2024 …, 2024 - dl.acm.org
One barrier to deeper adoption of user-research methods is the amount of labor required to
create high-quality representations of collected data. Trained user researchers need to …

Modeling cross-cultural pragmatic inference with codenames duet

O Shaikh, C Ziems, W Held, AJ Pariani… - arxiv preprint arxiv …, 2023 - arxiv.org
Pragmatic reference enables efficient interpersonal communication. Prior work uses simple
reference games to test models of pragmatic reasoning, often with unidentified speakers and …

Tachikuma: Understading complex interactions with multi-character and novel objects by large language models

Y Liang, L Zhu, Y Yang - arxiv preprint arxiv:2307.12573, 2023 - arxiv.org
Recent advancements in natural language and Large Language Models (LLMs) have
enabled AI agents to simulate human-like interactions within virtual worlds. However, these …

Fireball: A dataset of dungeons and dragons actual-play with structured game state information

A Zhu, K Aggarwal, A Feng, LJ Martin… - arxiv preprint arxiv …, 2023 - arxiv.org
Dungeons & Dragons (D&D) is a tabletop roleplaying game with complex natural language
interactions between players and hidden state information. Recent work has shown that …