Techteach—an innovative method to increase the students engagement at classrooms

F Portela - Information, 2020 - mdpi.com
Higher education is changing, and a new normal is coming. Students are even more
demanding, and professors need to follow the evolution of technology and try to increase …

Impact of gamification on student engagement in graduate medical studies

R Andriamiarisoa - 2018 - search.proquest.com
Rapid technological advances have created major societal changes, transformed business
sectors, and revolutionized enterprises. In contrast, the curricular structure of medical …

The fundamentals of game-based learning

K Kasemsap - Handbook of Research on Instructional Systems and …, 2017 - igi-global.com
This chapter explains the overview of Game-Based Learning (GBL) and the significance of
GBL in global education. The aim of GBL is to teach something while the students are …

Entornos de realidad virtual y neurociencia organizacional para la evaluación de capacidades de liderazgo en organizaciones

E Parra Vargas - 2022 - riunet.upv.es
[ES] Comprender el comportamiento humano en situaciones de gestión, planificación y
liderazgo dentro de organizaciones constituye un desafío tanto para los científicos como …

Entrepreneurship Education in the Digital Era: A Roadmap for Ubiquitous Game Based Learning in Entrepreneurship Education at Higher Education Institutions

A Kasimati, E Zamani, O Manou - ICERI2014 Proceedings, 2014 - library.iated.org
Entrepreneurship has gained a lot of attention over the recent years. New innovative ideas,
as well as research outputs, may now be implemented and result into actual products and/or …