Variable bitrate neural fields

T Takikawa, A Evans, J Tremblay, T Müller… - ACM SIGGRAPH 2022 …, 2022 - dl.acm.org
Neural approximations of scalar-and vector fields, such as signed distance functions and
radiance fields, have emerged as accurate, high-quality representations. State-of-the-art …

Real-time neural radiance caching for path tracing

T Müller, F Rousselle, J Novák, A Keller - arxiv preprint arxiv:2106.12372, 2021 - arxiv.org
We present a real-time neural radiance caching method for path-traced global illumination.
Our system is designed to handle fully dynamic scenes, and makes no assumptions about …

[LIBRO][B] Real-time rendering

T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …

[PDF][PDF] Maximizing parallelism in the construction of BVHs, octrees, and k-d trees

T Karras - Proceedings of the Fourth ACM SIGGRAPH …, 2012 - diglib.eg.org
A number of methods for constructing bounding volume hierarchies and point-based octrees
on the GPU are based on the idea of ordering primitives along a space-filling curve. A major …

State of the Art on Deep Learning-enhanced Rendering Methods

Q Wang, Z Zhong, Y Huo, H Bao, R Wang - Machine Intelligence Research, 2023 - Springer
Photorealistic rendering of the virtual world is an important and classic problem in the field of
computer graphics. With the development of GPU hardware and continuous research on …

Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modeling

L Wu, S Bi, Z Xu, F Luan, K Zhang… - Proceedings of the …, 2024 - openaccess.thecvf.com
Novel-view synthesis of specular objects like shiny metals or glossy paints remains a
significant challenge. Not only the glossy appearance but also global illumination effects …

[PDF][PDF] Global illumination with radiance regression functions.

P Ren, J Wang, M Gong, S Lin, X Tong, B Guo - ACM Trans. Graph., 2013 - academia.edu
We present radiance regression functions for fast rendering of global illumination in scenes
with dynamic local light sources. A radiance regression function (RRF) represents a non …

High resolution sparse voxel dags

V Kämpe, E Sintorn, U Assarsson - ACM Transactions on Graphics (TOG), 2013 - dl.acm.org
We show that a binary voxel grid can be represented orders of magnitude more efficiently
than using a sparse voxel octree (SVO) by generalising the tree to a directed acyclic graph …

A non-exponential transmittance model for volumetric scene representations

D Vicini, W Jakob, A Kaplanyan - ACM Transactions on Graphics (TOG), 2021 - dl.acm.org
We introduce a novel transmittance model to improve the volumetric representation of 3D
scenes. The model can represent opaque surfaces in the volumetric light transport …

Coarse pixel shading

K Vaidyanathan, M Salvi, R Toth, T Foley… - Proceedings of High …, 2014 - dl.acm.org
We present a novel architecture for flexible control of shading rates in a GPU pipeline, and
demonstrate substantially reduced shading costs for various applications. We decouple …