Multi-label affordance map** from egocentric vision

L Mur-Labadia, JJ Guerrero… - Proceedings of the …, 2023 - openaccess.thecvf.com
Accurate affordance detection and segmentation with pixel precision is an important piece in
many complex systems based on interactions, such as robots and assitive devices. We …

" I Want to Figure Things Out": Supporting Exploration in Navigation for People with Visual Impairments

G Jain, Y Teng, DH Cho, Y **ng, M Aziz… - Proceedings of the ACM …, 2023 - dl.acm.org
Navigation assistance systems (NASs) aim to help visually impaired people (VIPs) navigate
unfamiliar environments. Most of today's NASs support VIPs via turn-by-turn navigation, but …

" My Zelda Cane": Strategies Used by Blind Players to Play Visual-Centric Digital Games

D Gonçalves, M Piçarra, P Pais, J Guerreiro… - Proceedings of the …, 2023 - dl.acm.org
Mainstream games are typically designed around the visual experience, with behaviors and
interactions highly dependent on vision. Despite this, blind people are playing mainstream …

The design space of the auditory representation of objects and their behaviours in virtual reality for blind people

J Guerreiro, Y Kim, R Nogueira… - … on Visualization and …, 2023 - ieeexplore.ieee.org
As virtual reality (VR) is typically designed in terms of visual experience, it poses major
challenges for blind people to understand and interact with the environment. To address …

Use of an indoor navigation system by sighted and blind travelers: Performance similarities across visual status and age

NA Giudice, BA Guenther, TM Kaplan… - ACM Transactions on …, 2020 - dl.acm.org
This article first reviews the pros and cons of current accessible indoor navigation systems
and then describes a study using commercial smart devices to navigate routes through a …

Towards more universal wayfinding technologies: Navigation preferences across disabilities

M Gupta, A Abdolrahmani, E Edwards… - Proceedings of the …, 2020 - dl.acm.org
Accessibility researchers have been studying wayfinding technologies for people with
disabilities for decades, typically focusing on solutions within disability populations-for …

O&M indoor virtual environments for people who are blind: A systematic literature review

AR Façanha, T Darin, W Viana, J Sánchez - ACM Transactions on …, 2020 - dl.acm.org
BACKGROUND: Knowing their current position in the surroundings constitutes one of the
biggest challenges faced by people with visual disabilities when they move around. For …

A Google glass based real-time scene analysis for the visually impaired

SU Rao, S Ranganath, TS Ashwin, GRM Reddy - IEEE Access, 2021 - ieeexplore.ieee.org
Blind and Visually Impaired People (BVIP) are likely to experience difficulties with tasks that
involve scene recognition. Wearable technology has played a significant role in researching …