TaleBrush: Sketching stories with generative pretrained language models

JJY Chung, W Kim, KM Yoo, H Lee, E Adar… - Proceedings of the 2022 …, 2022 - dl.acm.org
While advanced text generation algorithms (eg, GPT-3) have enabled writers to co-create
stories with an AI, guiding the narrative remains a challenge. Existing systems often …

Visualizing nonlinear narratives with story curves

NW Kim, B Bach, H Im, S Schriber… - IEEE transactions on …, 2017 - ieeexplore.ieee.org
In this paper, we present story curves, a visualization technique for exploring and
communicating nonlinear narratives in movies. A nonlinear narrative is a storytelling device …

Steerable AI-powered Art-making Tools

J Chung - 2023 - deepblue.lib.umich.edu
Artificial Intelligence (AI) and Machine Learning (ML) algorithms are pushing the boundaries
of art-making but are hard to direct to the user's intention. They broaden the kinds of artifacts …

[PDF][PDF] Application of Sentiment Lexicons on Movies Transcripts to Detect Violence in Videos

BM Alenzi, MB Khan - … Journal of Advanced Computer Science and …, 2019 - academia.edu
In the modern era of technological development, the emergence of Web 2.0 applications,
related to social media, the dissemination of opinions, feelings, and participation in …

Linguistic and Multilingual Issues in 3D3C Worlds

S Cruz-Lara, A Denis, N Bellalem… - Handbook on 3D3C …, 2016 - Springer
Within a globalized world, the need for linguistic support is increasing every day. Linguistic
information, and in particular multilingual textual information, plays a significant role for …

[BOK][B] The Pleistocene Protagonist: Predicting Chinese, North American and global box office success through an evolutionary analysis of film protagonists

KA Pelican - 2017 - search.proquest.com
The process of selecting which screenplays to “greenlight”, or fully finance for production, is
one of the most important stages in film production since the cost of acquiring and …

Review of educational research methods in 3D3C worlds: Framing the past to provide future direction

D Beck, RA Perkins - Handbook on 3D3C Platforms: Applications and …, 2016 - Springer
The purpose of this chapter is to describe educational research methodologies being used
in the investigation and evaluation of desktop virtual world environments (3D3C Worlds) …

영화 스크립트 내 감정 정보를 이용한 시각화

김진수 - 한국융합학회논문지, 2018 - dbpia.co.kr
인터넷 기술과 다양한 정보 기술의 융합을 통해 광대한 정보를 수집 및 가공하여 사용자 취향에
맞는 다양한 지식을 서로 주고받을 수 있게 되었다. 특히, 영화 미디어 속에 내포된 감정 변화의 …

[CITAT][C] Finding a Correlation Between Sentiment and Audio of Movie Scenes

A Bernstetter