A scalable computational platform for particulate Stokes suspensions
We describe a computational framework for simulating suspensions of rigid particles in
Newtonian Stokes flow. One central building block is a collision-resolution algorithm that …
Newtonian Stokes flow. One central building block is a collision-resolution algorithm that …
Methods for the interactive analysis and playback of large body simulations
M Broecker, K Ponto - 2016 IEEE Aerospace Conference, 2016 - ieeexplore.ieee.org
Simulations, such as n-body or smoothed particle hydrodynamics, create large amounts of
time variant data that can generally only be visualized non-interactively by rendering the …
time variant data that can generally only be visualized non-interactively by rendering the …