Develo** serious games for cultural heritage: a state-of-the-art review

EF Anderson, L McLoughlin, F Liarokapis, C Peters… - Virtual reality, 2010 - Springer
Although the widespread use of gaming for leisure purposes has been well documented, the
use of games to support cultural heritage purposes, such as historical teaching and learning …

The state of the art in interactive global illumination

T Ritschel, C Dachsbacher, T Grosch… - Computer graphics …, 2012 - Wiley Online Library
The interaction of light and matter in the world surrounding us is of striking complexity and
beauty. Since the very beginning of computer graphics, adequate modelling of these …

[BUCH][B] Real-time rendering

T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …

A differential theory of radiative transfer

C Zhang, L Wu, C Zheng, I Gkioulekas… - ACM Transactions on …, 2019 - dl.acm.org
Physics-based differentiable rendering is the task of estimating the derivatives of radiometric
measures with respect to scene parameters. The ability to compute these derivatives is …

Monte Carlo methods for volumetric light transport simulation

J Novák, I Georgiev, J Hanika… - Computer graphics …, 2018 - Wiley Online Library
The wide adoption of path‐tracing algorithms in high‐end realistic rendering has stimulated
many diverse research initiatives. In this paper we present a coherent survey of methods that …

Egocap: egocentric marker-less motion capture with two fisheye cameras

H Rhodin, C Richardt, D Casas, E Insafutdinov… - ACM Transactions on …, 2016 - dl.acm.org
Marker-based and marker-less optical skeletal motion-capture methods use an outside-in
arrangement of cameras placed around a scene, with viewpoints converging on the center …

General automatic human shape and motion capture using volumetric contour cues

H Rhodin, N Robertini, D Casas, C Richardt… - Computer Vision–ECCV …, 2016 - Springer
Markerless motion capture algorithms require a 3D body with properly personalized
skeleton dimension and/or body shape and appearance to successfully track a person …

Path-space differentiable rendering of participating media

C Zhang, Z Yu, S Zhao - ACM Transactions on Graphics (TOG), 2021 - dl.acm.org
Physics-based differentiable rendering---which focuses on estimating derivatives of
radiometric detector responses with respect to arbitrary scene parameters---has a diverse …

A quantized-diffusion model for rendering translucent materials

E d'Eon, G Irving - ACM transactions on graphics (TOG), 2011 - dl.acm.org
We present a new BSSRDF for rendering images of translucent materials. Previous diffusion
BSSRDFs are limited by the accuracy of classical diffusion theory. We introduce a modified …

Multidimensional lightcuts

B Walter, A Arbree, K Bala, DP Greenberg - ACM SIGGRAPH 2006 …, 2006 - dl.acm.org
Multidimensional lightcuts is a new scalable method for efficiently rendering rich visual
effects such as motion blur, participating media, depth of field, and spatial anti-aliasing in …