A survey of augmented, virtual, and mixed reality for cultural heritage

MK Bekele, R Pierdicca, E Frontoni… - Journal on Computing …, 2018 - dl.acm.org
A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage
(CH) is a well-established trend worldwide. Several studies demonstrate that the use of new …

[HTML][HTML] AR in the Architecture Domain: State of the Art

M Russo - Applied Sciences, 2021 - mdpi.com
Featured Application This article proposes an AR overview in Architecture, highlighting the
main methodological steps in the AEC and educational fields, encouraging a unified view of …

Toward competitive multi-agents in Polo game based on reinforcement learning

Z Movahedi, A Bastanfard - Multimedia Tools and Applications, 2021 - Springer
The learning of agents in a competitive space such as a game is a challenging task. The aim
of the proposed research is to improve the reinforcement learning techniques in a …

[HTML][HTML] Educational illustration of the historical city, education citizenship, and sustainable heritage

FX Hernàndez-Cardona, R Sospedra-Roca… - Sustainability, 2021 - mdpi.com
The Sustainable Development Goals identified by the United Nations (2030 agenda) aim to
promote sustainable cities, the need to safeguard cultural heritage, and the importance of …

From 3D Web to VR historical scenarios: A cross-media digital heritage application for audience development

A Guidazzoli, MC Liguori, B Chiavarini… - … on Virtual System & …, 2017 - ieeexplore.ieee.org
From 3D Web to VR historical scenarios: a cross- media digital heritage application for
audience development Page 1 From 3D Web to VR historical scenarios: a crossmedia digital …

Develo** touch-less interfaces to interact with 3D contents in public exhibitions

A Sanna, F Lamberti, F Bazzano, L Maggio - Augmented Reality, Virtual …, 2016 - Springer
Interacting with 3D contents is a challenging task and the implementation of natural and
effective interfaces is usually demanded to computer programmers. On the other hand …

Virtual environment as a tool to access the marine abysses

M Magrini, D Moroni, MA Pascali… - OCEANS 2015 …, 2015 - ieeexplore.ieee.org
This paper describes a virtual environment designed and developed aiming at increasing
the fruition of underwater exploration. Such system is under development in the frame of …

[PDF][PDF] On-line interactive virtual environments in Blend4web. The integration of pre-existing 3d models in the MUVI-Virtual museum of daily life project

B Chiavarini, MC Liguori, A Guidazzoli… - … Imaging and the …, 2017 - researchgate.net
Virtual Heritage resources are develo** on a daily basis, increasing the opportunities for
merging 3D models coming from different projects. This is the case of the “MUVI-Virtual …

Ultrasound sensor modeling in Gazebo simulator for diagnostics of abdomen pathologies

B Abbyasov, A Dobrokvashina… - … on Control and …, 2021 - ieeexplore.ieee.org
Ultrasound imaging is a widely used technique in medicine. It is a non-invasive medical
procedure that uses sound waves to produce pictures of the inside of the human body …

Accessing urban history using spatial historical photographs

F Niebling, F Maiwald, S Münster… - 2018 3rd Digital …, 2018 - ieeexplore.ieee.org
We aim to investigate and develop methods and technologies to transfer extensive
repositories of historical media and their contextual information into a three-dimensional …