Characterising soundscape research in human-computer interaction
'Soundscapes' are an increasingly active topic in Human-Computer Interaction (HCI) and
interaction design. From map** acoustic environments through sound recordings to …
interaction design. From map** acoustic environments through sound recordings to …
Accessibility of games and game-based applications: A systematic literature review and map** of future directions
L Hassan - new media & society, 2024 - journals.sagepub.com
Digital game technologies, that is, games and emerging game-based applications, are
pervasively spread in society as a means of entertainment, education and exercise, amongst …
pervasively spread in society as a means of entertainment, education and exercise, amongst …
" My Zelda Cane": Strategies Used by Blind Players to Play Visual-Centric Digital Games
Mainstream games are typically designed around the visual experience, with behaviors and
interactions highly dependent on vision. Despite this, blind people are playing mainstream …
interactions highly dependent on vision. Despite this, blind people are playing mainstream …
Echolocation as a means for people with visual impairment (PVI) to acquire spatial knowledge of virtual space
In virtual environments, spatial information is communicated visually. This prevents people
with visual impairment (PVI) from accessing such spaces. In this article, we investigate …
with visual impairment (PVI) from accessing such spaces. In this article, we investigate …
Exploring asymmetric roles in mixed-ability gaming
The landscape of digital games is segregated by player ability. For example, sighted players
have a multitude of highly visual games at their disposal, while blind players may choose …
have a multitude of highly visual games at their disposal, while blind players may choose …
Virtual reality audio game for entertainment and sound localization training
Within the gaming and electronics industry, there is a continuous evolution of alternative
applications. Nevertheless, accessibility to video games remains a persistent hurdle for …
applications. Nevertheless, accessibility to video games remains a persistent hurdle for …
Playing with others: Depicting multiplayer gaming experiences of people with visual impairments
Games bring people together in immersive and challenging interactions. In this paper, we
share multiplayer gaming experiences of people with visual impairments collected from …
share multiplayer gaming experiences of people with visual impairments collected from …
“It's Easier to Play Alone”: A Survey Study of Gaming With Disabilities
Within gamers, disabled people remain an understudied minority. While research indicates
that they actively play single-player games, we lack an understanding of their experience …
that they actively play single-player games, we lack an understanding of their experience …
Your favorite gameplay speaks volumes about you: Predicting user behavior and hexad type
In recent years, the gamification research community has widely and frequently questioned
the effectiveness of one-size-fits-all gamification schemes. In consequence, personalization …
the effectiveness of one-size-fits-all gamification schemes. In consequence, personalization …
The role of partial automation in increasing the accessibility of digital games
Digital games are designed to be controlled using hardware devices such as gamepads,
keyboards, and cameras. Some device inputs may be inaccessible to players with motor …
keyboards, and cameras. Some device inputs may be inaccessible to players with motor …