A personalized learning system for parallel intelligent education

Y Tang, J Liang, R Hare… - IEEE Transactions on …, 2020‏ - ieeexplore.ieee.org
Technological advancement has given education a new definition-parallel intelligent
education-resulting in fundamentally new ways of teaching and learning. This article …

Designing for metacognition in game-based learning: A qualitative review.

E Braad, N Degens, WA IJsselsteijn - Translational issues in …, 2020‏ - psycnet.apa.org
Game-based learning (GBL) is an interactive form of training in which instructional elements
are combined with motivational elements within one GBL-environment. Under the right …

Serious game design: Motivating students through a balance of fun and learning

C Franzwa, Y Tang, A Johnson - 2013 5th International …, 2013‏ - ieeexplore.ieee.org
Stagnating growth in our educational systems has piqued interests in alternative teaching
methods such as the inclusion of" serious games" into curricula. In response to those needs …

Balancing fun and learning in a serious game design

C Franzwa, Y Tang, A Johnson… - International Journal of …, 2014‏ - igi-global.com
This article presents the underlying philosophy of Sustain City, an educational serious game
system that engages students, particularly prospective and beginning science and …

Complex reachability trees and their application to deadlock detection for unbounded Petri nets

F Lu, Q Zeng, MC Zhou, Y Bao… - IEEE Transactions on …, 2017‏ - ieeexplore.ieee.org
Deadlock detection plays an important role in the analysis of system behavior. Several kinds
of reachability trees have been proposed to analyze Petri net properties including deadlock …

Sustain city: Effective serious game design in promoting science and engineering education

Y Tang, C Franzwa, T Bielefeldt, K Jahan… - … Anthology on Game …, 2023‏ - igi-global.com
Recent years have witnessed a growing interest in interactive narrative-based serious
games for education and training. A key challenge posed by educational serious games is …

Optimize student learning via random forest-based adaptive narrative game

R Hare, Y Tang, W Cui, J Liang - 2020 IEEE 16th International …, 2020‏ - ieeexplore.ieee.org
This paper presents an adaptive narrative game system that focuses on sequential logic
design. The system adapts a random forest machine learning model to estimate a student's …

kNN-based adaptive virtual reality game system

A Johnson, Y Tang, C Franzwa - proceedings of the 11th IEEE …, 2014‏ - ieeexplore.ieee.org
There is an increasing awareness that more and more students are not able to achieve
learning successfully in a “one-size-fit-all” model with minimal, identical instructions to every …

The effectiveness of an adaptive serious game for digital logic design

Y Tang, K Jahan, T Bielefeldt - 2015‏ - rdw.rowan.edu
Most students benefit more deeply from guided learning than discovery learning. Even so,
not all students are alike. Our research contention is that offering differentiated instructions …

Adaptive narrative game for personalized learning

Y Tang, R Hare - … on Service Operations and Logistics, and …, 2019‏ - ieeexplore.ieee.org
In recent years, engineering educators have begun to focus more on new learning methods
that allow students to better understand and practice their subject matter. However, these …