Socioenactive interaction: Addressing intersubjectivity in ubiquitous design scenarios
People's interaction with computers has been explained through several theories and
methods throughout the history of computers and their uses; more complex scenarios of …
methods throughout the history of computers and their uses; more complex scenarios of …
Exploring new formats of the Self-Assessment Manikin in the design with children
Lang and Bradley's Self-Assessment Manikin (SAM) is an assessment tool that has been
successfully used in different areas to elicit the affective responses in the three levels of …
successfully used in different areas to elicit the affective responses in the three levels of …
[HTML][HTML] A value-oriented and culturally informed approach to the design of interactive systems
Cultural aspects such as values, beliefs, and behavioral patterns influence the way
technology is understood and used, and the impact it may cause on the environment and on …
technology is understood and used, and the impact it may cause on the environment and on …
Embodied‐based environment for kindergarten children: Revisiting constructionist ideas
Constructionism has different meanings for what the learner is constructing, a concrete
object or an idea, and whether this construction is done through the use of digital …
object or an idea, and whether this construction is done through the use of digital …
Deviant Behavior in School Setting.
E Hanimoglu - Journal of Education and Training studies, 2018 - ERIC
Deviant behavior has become a daunting problem lately. More pupils are displaying
abnormal behavior and thus destabilizing learning processes within school settings. It is a …
abnormal behavior and thus destabilizing learning processes within school settings. It is a …
Universal participatory design: achievements and challenges
According to the principles of participatory design, a genuine democratic process requires
effective participation of all affected people in the design process; this must include affected …
effective participation of all affected people in the design process; this must include affected …
Tangible and shared storytelling: Searching for the social dimension of constructionism
To reimagine Logo's ideas in the next years demands imagining ways of reinventing'
programming'in learning environments, making sense in different social contexts. The …
programming'in learning environments, making sense in different social contexts. The …
Chatbots to support children in co** with online threats: Socio-technical requirements
Online threats to children, in the form of cyberbullying, grooming, and sexting, have reached
unprecedented and alarming levels. Support is still lacking despite endless efforts by child …
unprecedented and alarming levels. Support is still lacking despite endless efforts by child …
Socially Aware Systems Design: a perspective towards technology-society coupling
Computing systems have a tremendous influence on how we understand the world. Due to
its ubiquity and pervasiveness over the past decade, computing technology has created …
its ubiquity and pervasiveness over the past decade, computing technology has created …
GranDIHC-BR 2025-2035-GC1: New Theoretical and Methodological Approaches in HCI
This Grand Challenge highlights that the HCI field is going through a time when it needs to
revisit and find new theoretical and methodological foundations to account for the …
revisit and find new theoretical and methodological foundations to account for the …