Data-driven approaches to game player modeling: a systematic literature review

D Hooshyar, M Yousefi, H Lim - ACM Computing Surveys (CSUR), 2018 - dl.acm.org
Modeling and predicting player behavior is of the utmost importance in develo** games.
Experience has proven that, while theory-driven approaches are able to comprehend and …

Interactive narrative: An intelligent systems approach

MO Riedl, V Bulitko - Ai Magazine, 2013 - ojs.aaai.org
Interactive narrative is a form of digital interactive experience in which users create or
influence a dramatic storyline through their actions. The goal of an interactive narrative …

Video game personalisation techniques: A comprehensive survey

S Karpinskyj, F Zambetta, L Cavedon - Entertainment Computing, 2014 - Elsevier
Personalisation is the automatic customisation of content and services based on a prediction
of what the user wants. Common examples of personalisation can be found in websites that …

Museum experience design: A modern storytelling methodology

F Dal Falco, S Vassos - The Design Journal, 2017 - Taylor & Francis
In this paper we propose a new direction for design, in the context of the theme “Next Digital
Technologies in Arts and Culture”, by employing modern methods based on Interaction …

The player experience and design implications of narrative games

W Toh - International Journal of Human–Computer Interaction, 2023 - Taylor & Francis
Narrative games focus on the plot, character interactions, and sometimes have story
variations depending on how the player interacts with them. This study adopts user …

Player behavioural modelling for video games

SCJ Bakkes, PHM Spronck, G van Lankveld - Entertainment Computing, 2012 - Elsevier
Player behavioural modelling has grown from a means to improve the playing strength of
computer programs that play classic games (eg, chess), to a means for impacting the player …

Player interaction in narrative games: structure and narrative progression mechanics

E Carstensdottir, E Kleinman, MS El-Nasr - Proceedings of the 14th …, 2019 - dl.acm.org
When studying the impact of interactive narratives, especially in high impact, sensitive
domains such as education and health, it is important that the narrative design as a whole is …

Data cracker: develo** a visual game analytic tool for analyzing online gameplay

B Medler, M John, J Lane - Proceedings of the SIGCHI conference on …, 2011 - dl.acm.org
Game analytics is a domain that focuses on the systems and methods used to analyze game-
related data. In this paper we present how a visual game analytic tool can be developed to …

Player behavior and personality modeling for interactive storytelling in games

ES De Lima, B Feijó, AL Furtado - Entertainment Computing, 2018 - Elsevier
Current video games use simple methods to deal with interactive narratives and the
enormous variety of player types. In this paper, we propose a novel approach to interactive …

[HTML][HTML] Player dossiers: Analyzing gameplay data as a reward

B Medler - Game Studies, 2011 - gamestudies.org
Recording player gameplay data has become a prevalent feature in many games and
platform systems. Players are now able to track their achievements, analyze their past …