Virtual reality for assembly methods prototy**: a review

A Seth, JM Vance, JH Oliver - Virtual reality, 2011 - Springer
Assembly planning and evaluation is an important component of the product design process
in which details about how parts of a new product will be put together are formalized. A well …

CAD model based virtual assembly simulation, planning and training

MC Leu, HA ElMaraghy, AYC Nee, SK Ong, M Lanzetta… - CIRP Annals, 2013 - Elsevier
This paper reviews the state-of-the-art methodologies for develo** computer-aided design
(CAD) model based systems for assembly simulation, planning and training. Methods for …

High speed trot-running: Implementation of a hierarchical controller using proprioceptive impedance control on the MIT Cheetah

DJ Hyun, S Seok, J Lee, S Kim - The International Journal of …, 2014 - journals.sagepub.com
This paper presents implementation of a highly dynamic running gait with a hierarchical
controller on the MIT Cheetah. The developed controller enables high-speed running of up …

[LLIBRE][B] Virtual reality: scientific and technological challenges

National Research Council - 1994 - books.google.com
Despite widespread interest in virtual reality, research and development efforts in synthetic
environments (SE)--the field encompassing virtual environments, teleoperation, and hybrids …

Efficient simulation of inextensible cloth

R Goldenthal, D Harmon, R Fattal, M Bercovier… - ACM SIGGRAPH 2007 …, 2007 - dl.acm.org
Many textiles do not noticeably stretch under their own weight. Unfortunately, for better
performance many cloth solvers disregard this fact. We propose a method to obtain very low …

[PDF][PDF] Linear-time dynamics using lagrange multipliers

D Baraff - Proceedings of the 23rd annual conference on …, 1996 - dl.acm.org
Current linear-time simulation methods for articulated figures are based exclusively on
reduced-coordinate formulations. This paper describes a general, non-iterative linear-time …

Impulse-based simulation of rigid bodies

B Mirtich, J Canny - Proceedings of the 1995 symposium on Interactive …, 1995 - dl.acm.org
We introduce a promising new approach to rigid body dynamic simulation called impulse-
based simulation. The method is well suited to modeling physical systems with large …

Interactive simulation of rigid body dynamics in computer graphics

J Bender, K Erleben, J Trinkle - Computer Graphics Forum, 2014 - Wiley Online Library
Interactive rigid body simulation is an important part of many modern computer tools, which
no authoring tool nor game engine can do without. Such high‐performance computer tools …

Using particles to sample and control implicit surfaces

AP Witkin, PS Heckbert - Proceedings of the 21st annual conference on …, 1994 - dl.acm.org
We present a new particle-based approach to sampling and controlling implicit surfaces. A
simple constraint locks a set of particles onto a surface while the particles and the surface …

Nature and origins of virtual environments: a bibliographical essay

SR Ellis - Readings in Human–Computer Interaction, 1995 - Elsevier
Virtual environments presented via head-mounted, computer-driven displays provide a new
media for communication. They may be analyzed by considering:(1) what may be meant by …