A holistic investigation of the relationship between digital addiction and academic achievement among students
Digital addiction (DA), an umbrella term referring to addiction to any type of digital media,
such as the internet, smartphone, digital games, and social media, is a significant factor …
such as the internet, smartphone, digital games, and social media, is a significant factor …
[HTML][HTML] Role of instagram addiction on academic performance among Turkish university students: mediating effect of procrastination
With the increasing use of social media, social media addiction has rapidly become a
widespread problem that affects the well-being and performance of university students …
widespread problem that affects the well-being and performance of university students …
Distance learning during the COVID-19 pandemic. A comparison between european countries
COVID-19 has shaped and changed our normalities, and, with the discovery of new variants,
the long-COVID syndrome, and stress disorders, the end of the pandemic seems distant …
the long-COVID syndrome, and stress disorders, the end of the pandemic seems distant …
Adolescent user behaviors on short video application, cognitive functioning and academic performance
Despite the soaring popularity of short video application (SVA) worldwide and its unique
affordances provided for adolescent development, little is known about its potential impact …
affordances provided for adolescent development, little is known about its potential impact …
[HTML][HTML] Effects of media multitasking on the processing and comprehension of multiple documents: Does main idea summarization make a difference?
Media multitasking refers to simultaneous engagement in two activities, or the act of
switching between multiple activities, of which at least one is a media activity. Based on this …
switching between multiple activities, of which at least one is a media activity. Based on this …
Displaying the teacher's slideshow on students' devices prevents multitasking and promotes engagement during lectures
N Michinov, J Hutain - Active Learning in Higher Education, 2024 - journals.sagepub.com
Multitasking activities among students using various technological devices is common
during lectures, and many studies have demonstrated their deleterious effects on various …
during lectures, and many studies have demonstrated their deleterious effects on various …
Polychronicity, Time Perspective, and Procrastination Behavior at the Workplace: an empirical study
S Zhijie, N Gull, M Asghar, M Sarfraz, R Shi… - Anales de Psicología …, 2022 - revistas.um.es
Deben resolverse los deberes diarios, las tareas, las diversas situaciones y las decisiones.
Sin embargo, con frecuencia postergamos las actividades críticas para más tarde debido a …
Sin embargo, con frecuencia postergamos las actividades críticas para más tarde debido a …
Visual attention quality research for social media applications: A case study on photo sharing applications
X Yang, B Yang, C Tang, X Mo, B Hu - International Journal of …, 2024 - Taylor & Francis
With the rapid growth of smart terminal industry and User-Generated Content products,
Social Media Applications (SMA) products, represented by TikTok, have been booming …
Social Media Applications (SMA) products, represented by TikTok, have been booming …
[HTML][HTML] A meta-analysis of self-regulation and digital recreation from birth to adolescence
There is good reason to implicate self-regulation in our digital recreation duration, choices,
and behaviours. However, the direction, degree, and diversity of their association is unclear …
and behaviours. However, the direction, degree, and diversity of their association is unclear …
Effects of video game immersion and task interference on cognitive performance: a study on immediate and delayed recall and recognition accuracy
This study investigates the cognitive impacts of video game immersion and task interference
on immediate and delayed recall as well as recognition tasks. We enrolled 160 subjects …
on immediate and delayed recall as well as recognition tasks. We enrolled 160 subjects …