Learning agile soccer skills for a bipedal robot with deep reinforcement learning

T Haarnoja, B Moran, G Lever, SH Huang… - Science Robotics, 2024 - science.org
We investigated whether deep reinforcement learning (deep RL) is able to synthesize
sophisticated and safe movement skills for a low-cost, miniature humanoid robot that can be …

Anymal parkour: Learning agile navigation for quadrupedal robots

D Hoeller, N Rudin, D Sako, M Hutter - Science Robotics, 2024 - science.org
Performing agile navigation with four-legged robots is a challenging task because of the
highly dynamic motions, contacts with various parts of the robot, and the limited field of view …

Dtc: Deep tracking control

F Jenelten, J He, F Farshidian, M Hutter - Science Robotics, 2024 - science.org
Legged locomotion is a complex control problem that requires both accuracy and
robustness to cope with real-world challenges. Legged systems have traditionally been …

Versatile multicontact planning and control for legged loco-manipulation

JP Sleiman, F Farshidian, M Hutter - Science Robotics, 2023 - science.org
Loco-manipulation planning skills are pivotal for expanding the utility of robots in everyday
environments. These skills can be assessed on the basis of a system's ability to coordinate …

Learning human-to-humanoid real-time whole-body teleoperation

T He, Z Luo, W **ao, C Zhang, K Kitani… - 2024 IEEE/RSJ …, 2024 - ieeexplore.ieee.org
We present Human to Humanoid (H2O), a reinforcement learning (RL) based framework that
enables real-time whole-body teleoperation of a full-sized humanoid robot with only an RGB …

Dribblebot: Dynamic legged manipulation in the wild

Y Ji, GB Margolis, P Agrawal - 2023 IEEE International …, 2023 - ieeexplore.ieee.org
DribbleBot (Dexterous Ball Manipulation with a Legged Robot) is a legged robotic system
that can dribble a soccer ball under the same real-world conditions as humans. We identify …

Lifelike agility and play in quadrupedal robots using reinforcement learning and generative pre-trained models

L Han, Q Zhu, J Sheng, C Zhang, T Li… - Nature Machine …, 2024 - nature.com
Abstract Knowledge from animals and humans inspires robotic innovations. Numerous
efforts have been made to achieve agile locomotion in quadrupedal robots through classical …

Universal humanoid motion representations for physics-based control

Z Luo, J Cao, J Merel, A Winkler, J Huang… - arxiv preprint arxiv …, 2023 - arxiv.org
We present a universal motion representation that encompasses a comprehensive range of
motor skills for physics-based humanoid control. Due to the high dimensionality of …

Nerf2real: Sim2real transfer of vision-guided bipedal motion skills using neural radiance fields

A Byravan, J Humplik, L Hasenclever… - … on Robotics and …, 2023 - ieeexplore.ieee.org
We present a system for applying sim2real approaches to “in the wild” scenes with realistic
visuals, and to policies which rely on active perception using RGB cameras. Given a short …

Real-time simulated avatar from head-mounted sensors

Z Luo, J Cao, R Khirodkar, A Winkler… - Proceedings of the …, 2024 - openaccess.thecvf.com
We present SimXR a method for controlling a simulated avatar from information (headset
pose and cameras) obtained from AR/VR headsets. Due to the challenging viewpoint of …