Ai-generated content (aigc) for various data modalities: A survey

LG Foo, H Rahmani, J Liu - arxiv preprint arxiv:2308.14177, 2023‏ - arxiv.org
AI-generated content (AIGC) methods aim to produce text, images, videos, 3D assets, and
other media using AI algorithms. Due to its wide range of applications and the demonstrated …

Econ: Explicit clothed humans optimized via normal integration

Y **u, J Yang, X Cao, D Tzionas… - Proceedings of the …, 2023‏ - openaccess.thecvf.com
The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is
enabling the creation of detailed, clothed, 3D humans from images. However, existing …

Gauhuman: Articulated gaussian splatting from monocular human videos

S Hu, T Hu, Z Liu - … of the IEEE/CVF conference on …, 2024‏ - openaccess.thecvf.com
We present GauHuman a 3D human model with Gaussian Splatting for both fast training (1 2
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …

Human gaussian splatting: Real-time rendering of animatable avatars

A Moreau, J Song, H Dhamo, R Shaw… - Proceedings of the …, 2024‏ - openaccess.thecvf.com
This work addresses the problem of real-time rendering of photorealistic human body
avatars learned from multi-view videos. While the classical approaches to model and render …

Tada! text to animatable digital avatars

T Liao, H Yi, Y **u, J Tang, Y Huang… - … Conference on 3D …, 2024‏ - ieeexplore.ieee.org
We introduce TADA, a simple-yet-effective approach that takes textual descriptions and
produces expressive 3D avatars with high-quality geometry and lifelike textures, that can be …

NIKI: Neural inverse kinematics with invertible neural networks for 3d human pose and shape estimation

J Li, S Bian, Q Liu, J Tang… - Proceedings of the …, 2023‏ - openaccess.thecvf.com
With the progress of 3D human pose and shape estimation, state-of-the-art methods can
either be robust to occlusions or obtain pixel-aligned accuracy in non-occlusion cases …

Trace: 5d temporal regression of avatars with dynamic cameras in 3d environments

Y Sun, Q Bao, W Liu, T Mei… - Proceedings of the IEEE …, 2023‏ - openaccess.thecvf.com
Although the estimation of 3D human pose and shape (HPS) is rapidly progressing, current
methods still cannot reliably estimate moving humans in global coordinates, which is critical …

Tech: Text-guided reconstruction of lifelike clothed humans

Y Huang, H Yi, Y **u, T Liao, J Tang… - … Conference on 3D …, 2024‏ - ieeexplore.ieee.org
Despite recent research advancements in reconstructing clothed humans from a single
image, accurately restoring the “unseen regions” with high-level details remains an …

Deep learning for 3d human pose estimation and mesh recovery: A survey

Y Liu, C Qiu, Z Zhang - Neurocomputing, 2024‏ - Elsevier
Abstract 3D human pose estimation and mesh recovery have attracted widespread research
interest in many areas, such as computer vision, autonomous driving, and robotics. Deep …

Sifu: Side-view conditioned implicit function for real-world usable clothed human reconstruction

Z Zhang, Z Yang, Y Yang - … of the IEEE/CVF Conference on …, 2024‏ - openaccess.thecvf.com
Creating high-quality 3D models of clothed humans from single images for real-world
applications is crucial. Despite recent advancements accurately reconstructing humans in …