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Ai-generated content (aigc) for various data modalities: A survey
AI-generated content (AIGC) methods aim to produce text, images, videos, 3D assets, and
other media using AI algorithms. Due to its wide range of applications and the demonstrated …
other media using AI algorithms. Due to its wide range of applications and the demonstrated …
Econ: Explicit clothed humans optimized via normal integration
The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
Gauhuman: Articulated gaussian splatting from monocular human videos
We present GauHuman a 3D human model with Gaussian Splatting for both fast training (1 2
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …
Human gaussian splatting: Real-time rendering of animatable avatars
This work addresses the problem of real-time rendering of photorealistic human body
avatars learned from multi-view videos. While the classical approaches to model and render …
avatars learned from multi-view videos. While the classical approaches to model and render …
Tada! text to animatable digital avatars
We introduce TADA, a simple-yet-effective approach that takes textual descriptions and
produces expressive 3D avatars with high-quality geometry and lifelike textures, that can be …
produces expressive 3D avatars with high-quality geometry and lifelike textures, that can be …
NIKI: Neural inverse kinematics with invertible neural networks for 3d human pose and shape estimation
With the progress of 3D human pose and shape estimation, state-of-the-art methods can
either be robust to occlusions or obtain pixel-aligned accuracy in non-occlusion cases …
either be robust to occlusions or obtain pixel-aligned accuracy in non-occlusion cases …
Trace: 5d temporal regression of avatars with dynamic cameras in 3d environments
Although the estimation of 3D human pose and shape (HPS) is rapidly progressing, current
methods still cannot reliably estimate moving humans in global coordinates, which is critical …
methods still cannot reliably estimate moving humans in global coordinates, which is critical …
Tech: Text-guided reconstruction of lifelike clothed humans
Despite recent research advancements in reconstructing clothed humans from a single
image, accurately restoring the “unseen regions” with high-level details remains an …
image, accurately restoring the “unseen regions” with high-level details remains an …
Deep learning for 3d human pose estimation and mesh recovery: A survey
Abstract 3D human pose estimation and mesh recovery have attracted widespread research
interest in many areas, such as computer vision, autonomous driving, and robotics. Deep …
interest in many areas, such as computer vision, autonomous driving, and robotics. Deep …
Sifu: Side-view conditioned implicit function for real-world usable clothed human reconstruction
Creating high-quality 3D models of clothed humans from single images for real-world
applications is crucial. Despite recent advancements accurately reconstructing humans in …
applications is crucial. Despite recent advancements accurately reconstructing humans in …