Computing and rendering point set surfaces

M Alexa, J Behr, D Cohen-Or… - … on visualization and …, 2003 - ieeexplore.ieee.org
We advocate the use of point sets to represent shapes. We provide a definition of a smooth
manifold surface from a set of points close to the original surface. The definition is based on …

[KNYGA][B] Level of detail for 3D graphics

D Luebke, M Reddy, JD Cohen, A Varshney, B Watson… - 2002 - books.google.com
Level of detail (LOD) techniques are increasingly used by professional real-time developers
to strike the balance between breathtaking virtual worlds and smooth, flowing animation …

Sequential point trees

C Dachsbacher, C Vogelgsang… - ACM Transactions on …, 2003 - dl.acm.org
In this paper we present sequential point trees, a data structure that allows adaptive
rendering of point clouds completely on the graphics processor. Sequential point trees are …

Object space EWA surface splatting: A hardware accelerated approach to high quality point rendering

L Ren, H Pfister, M Zwicker - Computer Graphics Forum, 2002 - Wiley Online Library
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering
of point‐sampled 3D objects. EWA surface splatting renders water‐tight surfaces of complex …

High-quality point-based rendering on modern GPUs

M Botsch, L Kobbelt - 11th Pacific Conference onComputer …, 2003 - ieeexplore.ieee.org
In the last years, point-based rendering has been shown to offer the potential to outperform
traditional triangle based rendering both in speed and visual quality when it comes to …

Far voxels: a multiresolution framework for interactive rendering of huge complex 3d models on commodity graphics platforms

E Gobbetti, F Marton - ACM SIGGRAPH 2005 Papers, 2005 - dl.acm.org
We present an efficient approach for end-to-end out-of-core construction and interactive
inspection of very large arbitrary surface models. The method tightly integrates visibility …

[KNYGA][B] Interactive visualization of complex plant ecosystems

O Deussen, C Colditz, M Stamminger, G Drettakis - 2002 - ieeexplore.ieee.org
We present a method for interactive rendering of large outdoor scenes. Complex polygonal
plant models and whole plant populations are represented by relatively small sets of point …

Point-based probabilistic surfaces to show surface uncertainty

G Grigoryan, P Rheingans - IEEE Transactions on Visualization …, 2004 - ieeexplore.ieee.org
Efficient and informative visualization of surfaces with uncertainties is an important topic with
many applications in science and engineering. In these applications, the correct course of …

Point-based rendering techniques

M Sainz, R Pajarola - Computers & Graphics, 2004 - Elsevier
The increasing popularity of points as rendering primitives has led to a variety of different
rendering algorithms, and the different implementations compare like apples to oranges. In …

Ray tracing point set surfaces

A Adamson, M Alexa - 2003 Shape Modeling International., 2003 - ieeexplore.ieee.org
Point set surfaces (PSS) are a smooth manifold surface approximation from a set of sample
points. The surface definition is based on a projection operation that constructs local …