Tensorf: Tensorial radiance fields
We present TensoRF, a novel approach to model and reconstruct radiance fields. Unlike
NeRF that purely uses MLPs, we model the radiance field of a scene as a 4D tensor, which …
NeRF that purely uses MLPs, we model the radiance field of a scene as a 4D tensor, which …
Relightable 3d gaussians: Realistic point cloud relighting with brdf decomposition and ray tracing
In this paper, we present a novel differentiable point-based rendering framework to achieve
photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla …
photo-realistic relighting. To make the reconstructed scene relightable, we enhance vanilla …
Neural fields in visual computing and beyond
Recent advances in machine learning have led to increased interest in solving visual
computing problems using methods that employ coordinate‐based neural networks. These …
computing problems using methods that employ coordinate‐based neural networks. These …
Mvsnerf: Fast generalizable radiance field reconstruction from multi-view stereo
We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct
neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that …
neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that …
Tensoir: Tensorial inverse rendering
We propose TensoIR, a novel inverse rendering approach based on tensor factorization and
neural fields. Unlike previous works that use purely MLP-based neural fields, thus suffering …
neural fields. Unlike previous works that use purely MLP-based neural fields, thus suffering …
Neural scene flow fields for space-time view synthesis of dynamic scenes
We present a method to perform novel view and time synthesis of dynamic scenes, requiring
only a monocular video with known camera poses as input. To do this, we introduce Neural …
only a monocular video with known camera poses as input. To do this, we introduce Neural …
Nerv: Neural reflectance and visibility fields for relighting and view synthesis
We present a method that takes as input a set of images of a scene illuminated by
unconstrained known lighting, and produces as output a 3D representation that can be …
unconstrained known lighting, and produces as output a 3D representation that can be …
Neural fields meet explicit geometric representations for inverse rendering of urban scenes
Reconstruction and intrinsic decomposition of scenes from captured imagery would enable
many applications such as relighting and virtual object insertion. Recent NeRF based …
many applications such as relighting and virtual object insertion. Recent NeRF based …
Nerd: Neural reflectance decomposition from image collections
Decomposing a scene into its shape, reflectance, and illumination is a challenging but
important problem in computer vision and graphics. This problem is inherently more …
important problem in computer vision and graphics. This problem is inherently more …
Neural 3d video synthesis from multi-view video
We propose a novel approach for 3D video synthesis that is able to represent multi-view
video recordings of a dynamic real-world scene in a compact, yet expressive representation …
video recordings of a dynamic real-world scene in a compact, yet expressive representation …