From Motivating to Manipulative: The Use of Deceptive Design in a Game's Free-to-Play Transition

H Hadan, SA Sgandurra, L Zhang-Kennedy… - Proceedings of the …, 2024 - dl.acm.org
Over the last decade, the free-to-play (F2P) game business model has gained popularity in
the games industry. We examine the role of deceptive design during a game's transition to …

Culture Clash: When Deceptive Design Meets Diverse Player Expectations

H Hadan, SA Sgandurra, L Zhang-Kennedy… - … Proceedings of the …, 2024 - dl.acm.org
Deceptive game designs that manipulate players are increasingly common in the gaming
industry, but the impact on players is not well studied. While studies have revealed player …

" Create a Fear of Missing Out"--ChatGPT Implements Unsolicited Deceptive Designs in Generated Websites Without Warning

V Krauß, M McGill, T Kosch, Y Thiel, D Schön… - ar**_Causes_Entities_and_Consequences_of_AI_Privacy_and_Ethical_Incidents/links/67a40ce64c479b26c9d69213/Who-is-Responsible-When-AI-Fails-Map**-Causes-Entities-and-Consequences-of-AI-Privacy-and-Ethical-Incidents.pdf" data-clk="hl=id&sa=T&oi=gga&ct=gga&cd=5&d=13179671725814257211&ei=ChioZ8fzJoKy6rQPkvTT2A0" data-clk-atid="OxZrEZuZ57YJ" target="_blank">[PDF] researchgate.net

[PDF][PDF] Who is Responsible When AI Fails? Map** Causes, Entities, and Consequences of AI Privacy and Ethical Incidents

H Hadana, RH Mogavia, L Zhang-Kennedya… - researchgate.net
The rapid growth of artificial intelligence (AI) technologies has changed decision-making in
many fields. But, it has also raised major privacy and ethical concerns. However, many AI …

[PDF][PDF] From Immersion to Manipulation: Exploring the Prevalence of Dark Patterns in Mixed Reality

A Todhri, P Knierim - usenix.org
The continuing advances in Mixed Reality (MR) technology have finally brought MR
experiences to the consumers. However, the growing number of experiences merging the …