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[HTML][HTML] Develo** theory-driven, evidence-based serious games for health: framework based on research community insights
S Verschueren, C Buffel, G Vander Stichele - JMIR serious games, 2019 - games.jmir.org
Background The idea of using serious games to effectuate better outcomes in health care
has gained significant traction among a growing community of researchers, developers, and …
has gained significant traction among a growing community of researchers, developers, and …
On the effectiveness of game-like and social approaches in learning: Comparing educational gaming, gamification & social networking
Game-like approaches are becoming increasingly popular in education, with educational
games and gamification drawing increasing levels of attention. While games specifically …
games and gamification drawing increasing levels of attention. While games specifically …
Towards a customizable immersive virtual reality serious game for earthquake emergency training
Earthquake emergencies require a variety of behavioral responses in order to ensure the
safety of occupants, which is different from simply exiting a building in fire emergencies. This …
safety of occupants, which is different from simply exiting a building in fire emergencies. This …
Exploring spiral narratives with immediate feedback in immersive virtual reality serious games for earthquake emergency training
Various attempts and approaches have been made to teach individuals about the
knowledge of best practice for earthquake emergencies. Among them, Immersive Virtual …
knowledge of best practice for earthquake emergencies. Among them, Immersive Virtual …
[PDF][PDF] Systematic review of dynamic difficulty adaption for serious games: The importance of diverse approaches
This study presents a systematic review of the literature on dynamic difficulty adjustment
(DDA) used in games, in the context of serious games and simulation training. We consider …
(DDA) used in games, in the context of serious games and simulation training. We consider …
A model of heritage content to support the design and analysis of video games for history education
L Hanes, R Stone - Journal of Computers in Education, 2019 - Springer
In recent years, increasing academic attention has been focused on the educational
potential of video games. Serious games for heritage applications have received much …
potential of video games. Serious games for heritage applications have received much …
[HTML][HTML] Prime example ingress reframing the pervasive game design framework (PGDF)
The growing availability of mobile communication infrastructure over the last decade has
contributed significantly to the maturity of Pervasive Gaming. The massive success of games …
contributed significantly to the maturity of Pervasive Gaming. The massive success of games …
Perceptions of students for a gamification approach: cities skylines as a pedagogical tool in urban planning education
TA Khan, X Zhao - Responsible AI and Analytics for an Ethical and …, 2021 - Springer
Gamification, the use of game elements in non-game contexts, has been widely adopted for
pedagogic purposes, allowing a synchronism in student's engagement, motivation and …
pedagogic purposes, allowing a synchronism in student's engagement, motivation and …
[HTML][HTML] FightHPV: design and evaluation of a mobile game to raise awareness about human papillomavirus and nudge people to take action against cervical cancer
T Ruiz-López, S Sen, E Jakobsen, A Tropé… - JMIR serious …, 2019 - games.jmir.org
Background: Human papillomavirus (HPV) is the most common sexually transmitted
infection globally. High-risk HPV types can cause cervical cancer, other anogenital cancer …
infection globally. High-risk HPV types can cause cervical cancer, other anogenital cancer …
When Information, Narrative, and Interactivity Join Forces: Designing and Co-designing Interactive Digital Narratives for Complex Issues
The world is inherently and tremendously complex, yet many people are not well-equipped
to deal with complex issues such as sustainability. Consequently, the issues must be …
to deal with complex issues such as sustainability. Consequently, the issues must be …