Embodiment and presence in virtual worlds: a review
U Schultze - Journal of Information Technology, 2010 - journals.sagepub.com
The multimodal, 3D-graphlcal communication platforms known as virtual worlds have their
historical roots In multi-user domains/dungeons (MUDs) and virtual reality (VR). Given the …
historical roots In multi-user domains/dungeons (MUDs) and virtual reality (VR). Given the …
[BOOK][B] Handbook of research on educational communications and technology: a project of the association for educational communications and technology
Early in 2005, Phil Harris, Executive Director of the Association of Educational
Communications and Technology, approached Mike Spector and asked if he would like to …
Communications and Technology, approached Mike Spector and asked if he would like to …
Place, sense of place, and presence
P Turner, S Turner - Presence: Teleoperators & Virtual Environments, 2006 - direct.mit.edu
Recreating real places—as distinct from virtual spaces or environments—using virtual reality
technology raises a series of significant challenges. Fortunately there is a large body of …
technology raises a series of significant challenges. Fortunately there is a large body of …
Modelling user experience–An agenda for research and practice
A major area of research is how a positive 'user experience'–or interaction experience–of
the use of digital artefacts (eg web sites, virtual worlds and personal digital assistants) can …
the use of digital artefacts (eg web sites, virtual worlds and personal digital assistants) can …
Defining presence
M Lombard, MT Jones - … in media: Telepresence theory, measurement & …, 2015 - Springer
The concept of presence has become the focus of an increasing amount of attention in both
academic and public forums, but scholars have developed divergent and overlap** …
academic and public forums, but scholars have developed divergent and overlap** …
Is presence a technology issue? Some insights from cognitive sciences
G Riva - Virtual reality, 2009 - Springer
Abstract The International Society of Presence Research, defines “presence”(a shortened
version of the term “telepresence”) as a “psychological state in which even though part or all …
version of the term “telepresence”) as a “psychological state in which even though part or all …
Synthetic learning environments: On develo** a science of simulation, games, and virtual worlds for training
J Cannon-Bowers, C Bowers - Learning, training, and …, 2009 - taylorfrancis.com
It has been argued that the United States' position as a global economic leader depends
largely on the degree to which a workforce of educated, adaptive, and motivated individuals …
largely on the degree to which a workforce of educated, adaptive, and motivated individuals …
Evaluating presence in cultural heritage projects
L Pujol, E Champion - International Journal of Heritage Studies, 2012 - Taylor & Francis
This paper surveys current notions of social and cultural presence as they may help the
evaluation of cultural heritage projects. We argue that cultural heritage requires specialized …
evaluation of cultural heritage projects. We argue that cultural heritage requires specialized …
[BOOK][B] Webs of Influence: the psychology of online persuasion
N Nahai - 2012 - books.google.com
As legions of businesses scramble to set up virtual-shop, we face an unprecedented level of
competition to win over and keep new customers online. At the forefront of this battleground …
competition to win over and keep new customers online. At the forefront of this battleground …
Virtual reality
G Riva - The Palgrave Encyclopedia of the possible, 2023 - Springer
We will probably never go to the Moon, climb Mount Everest, or swim with dolphins. Virtual
reality (VR), however, can allow us to do all these things using the simulative power of …
reality (VR), however, can allow us to do all these things using the simulative power of …