Development research on an AI English learning support system to facilitate learner-generated-context-based learning

D Lee, H Kim, SH Sung - Educational technology research and …, 2023 - Springer
For decades, AI applications in education (AIEd) have shown how AI can contribute to
education. However, a challenge remains: how AIEd, guided by educational knowledge, can …

Participatory design method to unfold educational game design issues: a systematic review of trends and outcome

R Ismail, R Ibrahim, S Yaacob - 2019 5th International …, 2019 - ieeexplore.ieee.org
There are countless of educational game and serious games on the shelf ready to be
commercialized. However, at one point the effectiveness of the game in assisting students or …

Exploring educational immersive videogames: an empirical study with a 3D multimodal interaction prototype

LM Alves Fernandes, G Cruz Matos… - Behaviour & …, 2016 - Taylor & Francis
Gestural interaction devices emerged and originated various studies on multimodal human–
computer interaction to improve user experience (UX). However, there is a knowledge gap …

Practical applicability of user experience capability/maturity models in the development processes of free and open-source software: a systematic literature review

P Namayala, T Kondo, M Manyilizu… - Behaviour & Information …, 2023 - Taylor & Francis
ABSTRACT The popularity of User Experience (UX) is exponentially mounting because it
predicts users' engagement through satisfying needs. It further determines product success …

Examining user experience of eLearning systems implemented in two universities in Tanzania

JS Mtebe - Interactive Technology and Smart Education, 2019 - emerald.com
Examining user experience of eLearning systems implemented in two universities in
Tanzania | Emerald Insight Books and journals Case studies Expert Briefings Open Access …

REMOVE: REcommendation Model based on sOcio-enVironmental contExt

M Jallouli, S Lajmi, I Amous - Multimedia Tools and Applications, 2023 - Springer
Recommender Systems (RS) suffer from the typical new user and data sparsity problems. In
order to reduce these issues, a RecommEndation Model based on sOcio-enVironmental …

An evaluation framework for adaptive and intelligent tutoring systems

T Lynch, I Ghergulescu - E-learn: world conference on e-learning in …, 2016 - learntechlib.org
Abstract Evaluation frameworks for adaptive and intelligent tutoring systems have largely
focused on their prediction power or user experience. However, neither subjective or …

Proposal and Preliminary Evaluation of a Learner Experience Evaluation Model in Information Systems

G Corbari Dos Santos, DE Dos S. Silva… - Proceedings of the XIX …, 2023 - dl.acm.org
Context: Learner eXperience (LX) is defined as the perceptions, responses and
performance of learners through interaction with Information Systems (ISs). The LX …

A Systematic Map** Study about Learner Experience Design in Computational Systems

DES Silva, T Conte, N Valentim - Informatics in Education, 2024 - infedu.vu.lt
Contemporary society is characterized by diversity and intricacy, necessitating more
meaningful learning experiences. To meet these evolving needs, the incorporation of …

Um mapeamento sistemático da literatura sobre iniciativas que avaliam a experiência do aprendiz

GC dos Santos, DES Silva… - Anais do XXXIII Simpósio …, 2022 - sol.sbc.org.br
Resumo A Learner eXperience (LX) pode ser definida como percepções e desempenhos
dos estudantes interagindo com ambientes de aprendizagem, produtos educacionais e …