Turnitin
降AI改写
早检测系统
早降重系统
Turnitin-UK版
万方检测-期刊版
维普编辑部版
Grammarly检测
Paperpass检测
checkpass检测
PaperYY检测
Perceptual audio rendering of complex virtual environments
We propose a real-time 3D audio rendering pipeline for complex virtual scenes containing
hundreds of moving sound sources. The approach, based on auditory culling and spatial …
hundreds of moving sound sources. The approach, based on auditory culling and spatial …
Room impulse response reconstruction with physics-informed deep learning
A method is presented for estimating and reconstructing the sound field within a room using
physics-informed neural networks. By incorporating a limited set of experimental room …
physics-informed neural networks. By incorporating a limited set of experimental room …
Wave: Interactive wave-based sound propagation for virtual environments
We present an interactive wave-based sound propagation system that generates accurate,
realistic sound in virtual environments for dynamic (moving) sources and listeners. We …
realistic sound in virtual environments for dynamic (moving) sources and listeners. We …
Navigation with auditory cues in a virtual environment
The authors use 3D sound to help navigate an immersive virtual environment and report
results of user tests obtained with a game-like application. The results show that auditory …
results of user tests obtained with a game-like application. The results show that auditory …
Guided by music: pedestrian and cyclist navigation with route and beacon guidance
Music listening and navigation are both common tasks for mobile device users. In this study,
we integrated music listening with a navigation service, allowing users to follow the …
we integrated music listening with a navigation service, allowing users to follow the …
Comparison of auditory, visual, and audiovisual navigation in a 3D space
A navigation test was carried out in a spatially immersive virtual environment. The test was a
gamelike experience where the task of subjects was to find as many gates as possible while …
gamelike experience where the task of subjects was to find as many gates as possible while …
[PDF][PDF] Leaving the Screen
The design of audio-based computer games possess several challenges. In this paper we
discuss both, the technical perspectives in the development, as well as the aesthetics in the …
discuss both, the technical perspectives in the development, as well as the aesthetics in the …
Interaction between auditory and visual perceptions on distance estimations in a virtual environment
Navigation in virtual environments relies on an accurate spatial rendering. A virtual object is
localized according to its position in the environment, which is usually defined by the …
localized according to its position in the environment, which is usually defined by the …
Navigating virtual mazes: The benefits of audiovisual landmarks
It has been shown that multisensory presentation can improve perception, attention, and
object memory compared with unisensory presentation. Consequently, we expect that …
object memory compared with unisensory presentation. Consequently, we expect that …
Differences in human audio localization performance between a HRTF-and a non-HRTF audio system
CH Larsen, DS Lauritsen, JJ Larsen… - Proceedings of the 8th …, 2013 - dl.acm.org
Spatial audio solutions have been around for a long time in real-time applications, but
yielding spatial cues that more closely simulate real life accuracy has been a computational …
yielding spatial cues that more closely simulate real life accuracy has been a computational …