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[HTML][HTML] Nintendo® Wii Therapy Improves Upper Extremity Motor Function in Children with Cerebral Palsy: A Systematic Review with Meta-Analysis
D Montoro-Cardenas, I Cortes-Perez… - International Journal of …, 2022 - mdpi.com
Background: Nintendo® Wii-based therapy (NWT) is a non-immersive virtual reality therapy
used to recover upper extremity (UE) motor function in children with cerebral palsy (CP). We …
used to recover upper extremity (UE) motor function in children with cerebral palsy (CP). We …
Virtual reality-based exercise with exergames as medicine in different contexts: A short review
MTS Costa, LP Vieira… - … in mental health …, 2019 - pmc.ncbi.nlm.nih.gov
There is enough evidence that, nowadays, the sedentary lifestyle is one of the major health
problems worldwide, linked to many chronic diseases, including mental comorbidities …
problems worldwide, linked to many chronic diseases, including mental comorbidities …
[HTML][HTML] Integration of motor learning principles into virtual reality interventions for individuals with cerebral palsy: systematic review
Background Increasing evidence supports the use of virtual reality systems to improve upper
limb motor functions in individuals with cerebral palsy. While virtual reality offers the …
limb motor functions in individuals with cerebral palsy. While virtual reality offers the …
Nintendo Wii Balance Board therapy for postural control in children with cerebral palsy: a systematic review and meta‐analysis
D Montoro‐Cárdenas, I Cortés‐Pérez… - … Medicine & Child …, 2021 - Wiley Online Library
Aim To analyse the efficacy of Nintendo Wii therapy (NWT) on functional balance in children
with cerebral palsy (CP). Method A systematic review with meta‐analysis (PROSPERO …
with cerebral palsy (CP). Method A systematic review with meta‐analysis (PROSPERO …
Immersive virtual environments and wearable haptic devices in rehabilitation of children with neuromotor impairments: a single-blind randomized controlled crossover …
Background The past decade has seen the emergence of rehabilitation treatments using
virtual reality. One of the advantages in using this technology is the potential to create …
virtual reality. One of the advantages in using this technology is the potential to create …
Games used with serious purposes: a systematic review of interventions in patients with cerebral palsy
The purpose of the present systematic review was to examine extant research regarding the
role of games used seriously in interventions with individuals with cerebral palsy. Therefore …
role of games used seriously in interventions with individuals with cerebral palsy. Therefore …
The effects of exergames on muscle strength: A systematic review and meta‐analysis
This systematic review and meta‐analysis examined studies on the chronic effects of
exergames on muscle strength in humans. PubMed, Scopus, CENTRAL, Web of Science …
exergames on muscle strength in humans. PubMed, Scopus, CENTRAL, Web of Science …
Feasibility and effectiveness of home-based therapy programmes for children with cerebral palsy: a systematic review
LWME Beckers, MME Geijen, J Kleijnen… - BMJ open, 2020 - bmjopen.bmj.com
Objective To assess the feasibility and effectiveness of home-based occupational therapy
and physiotherapy programmes in children with cerebral palsy (CP), focusing on the upper …
and physiotherapy programmes in children with cerebral palsy (CP), focusing on the upper …
[HTML][HTML] Digital behavior change interventions for younger children with chronic health conditions: systematic review
A Brigden, E Anderson, C Linney, R Morris… - Journal of medical …, 2020 - jmir.org
Background The prevalence of chronic health conditions in childhood is increasing, and
behavioral interventions can support the management of these conditions. Compared with …
behavioral interventions can support the management of these conditions. Compared with …
Active video games and low-cost virtual reality: an ideal therapeutic modality for children with physical disabilities during a global pandemic
Current guidelines against spread of coronavirus (COVID-19) interrupt non-essential
rehabilitation services. Thus, individuals with physical disabilities such as children with …
rehabilitation services. Thus, individuals with physical disabilities such as children with …