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[HTML][HTML] Deep learning for intelligent human–computer interaction
In recent years, gesture recognition and speech recognition, as important input methods in
Human–Computer Interaction (HCI), have been widely used in the field of virtual reality. In …
Human–Computer Interaction (HCI), have been widely used in the field of virtual reality. In …
A systematic review of human–computer interaction (HCI) research in medical and other engineering fields
This article provides a systematic review of research related to Human–Computer Interaction
techniques supporting training and learning in various domains including medicine …
techniques supporting training and learning in various domains including medicine …
State-of-the-art human-computer-interaction in metaverse
Z Lyu - International Journal of Human–Computer Interaction, 2024 - Taylor & Francis
With the increasing popularity of the Metaverse concept, human beings have stepped to a
new height in the intelligent technology progress. This work presents a literature review of …
new height in the intelligent technology progress. This work presents a literature review of …
Computers and human behavior in the smart city: Issues, topics, and new research directions
A Visvizi - Computers in Human Behavior, 2023 - Elsevier
Increasingly, our understanding of what smart cities and human-computer behavior
represent and embody, is shaped by our first-hand experience of both. Whereas there is a …
represent and embody, is shaped by our first-hand experience of both. Whereas there is a …
Sensing technologies and child–computer interaction: Opportunities, challenges and ethical considerations
This study presents the outcomes of a systematic literature review of empirical evidence on
the capabilities of sensing technologies for child–computer interaction (CCI). This paper …
the capabilities of sensing technologies for child–computer interaction (CCI). This paper …
Intervention and regulatory mechanism of multimodal fusion natural interactions on AR embodied cognition
Multiple interaction modes, such as gestures and physical objects, coexist in the process of
AR (Augmented Reality) embodied cognition. On the basis of the unified representation of …
AR (Augmented Reality) embodied cognition. On the basis of the unified representation of …
Digital tools for direct assessment of autism risk during early childhood: A systematic review
Current challenges in early identification of autism spectrum disorder lead to significant
delays in starting interventions, thereby compromising outcomes. Digital tools can potentially …
delays in starting interventions, thereby compromising outcomes. Digital tools can potentially …
Social robots for joint attention development in autism spectrum disorder: A systematic review
With technological developments in the 21st century, robot applications have proven to be
beneficial in providing some opportunities to help with teaching numerous skills such as …
beneficial in providing some opportunities to help with teaching numerous skills such as …
[HTML][HTML] A new multi-criteria decision-making approach for the design and selection of materials and manufacturing processes of toys for children with autism
The efficiency and comfort of daily tasks are intricately shaped by the dynamic interaction
between users and technology. User perceptions wield significant influence over initial …
between users and technology. User perceptions wield significant influence over initial …
Virtual/augmented reality for joint attention skills improvement in autism spectrum disorder: a systematic review
Deficits in joint attention (JA) are among the earliest hallmarks of autism spectrum disorder
(ASD) and are targeted in early intervention programs. Virtual reality (VR) and augmented …
(ASD) and are targeted in early intervention programs. Virtual reality (VR) and augmented …