Current practices in serious game research: A review from a learning outcomes perspective
Despite scant empirical substantiation, serious games are in widespread use. The authors
review 28 studies with empirical data from a learning outcome perspective to outline the …
review 28 studies with empirical data from a learning outcome perspective to outline the …
Impact of serious games on science learning achievement compared with more conventional instruction: an overview and a meta-analysis
Serious games have become increasingly available to educators. Empirical studies and
meta-analyses have examined their impact on learning achievement. However, natural …
meta-analyses have examined their impact on learning achievement. However, natural …
[PDF][PDF] Patterns of play: Play-personas in user-centred game development
In recent years certain trends from User-Centered design have been see** into the
practice of designing computer games. The balance of power between game designers and …
practice of designing computer games. The balance of power between game designers and …
Fun and games and boredom
Serious videogames use entertainment to teach, train, or change behavior. What began in
the 1970s as tentative attempts to create learning software is now a recognized videogame …
the 1970s as tentative attempts to create learning software is now a recognized videogame …
A framework for the classification and evaluation of game mechanics for virtual reality games
In broad terms, UX design is concerned with minimizing the workload neccessary for the
user to interact with the system. In gaming, however, the system is supposed to provide a …
user to interact with the system. In gaming, however, the system is supposed to provide a …
Roles of serious game in diabetes patient education
C Ling, S Seetharaman, L Mirza - Simulation & Gaming, 2022 - journals.sagepub.com
Background Diabetes affects many people across the world. Diabetes education plays a
critical role in hel** people with diabetes to perform diabetes self-management at home …
critical role in hel** people with diabetes to perform diabetes self-management at home …
Personalization and adaptation
S Göbel, V Wendel - Serious games: Foundations, concepts and practice, 2016 - Springer
Computing machinery allows the creation of intelligent, personalized, adaptive systems and
programs that consider the characteristics, interests, and needs of individual users and user …
programs that consider the characteristics, interests, and needs of individual users and user …
An empirical evaluation of transfer-of-training of two flight simulation games
HJE Korteling, AS Helsdingen… - Simulation & …, 2017 - journals.sagepub.com
Aim. The objective of this study was to collect evidence of transfer-of-training to professional
performance provided by two stand-alone PC-based flight games. Background. These …
performance provided by two stand-alone PC-based flight games. Background. These …
[PDF][PDF] Les courants d'influence et la pratique de la simulation participative: contours, design et contributions aux changements sociétaux et organisationnels dans les …
N Becu - 2020 - hal.science
Résumé La simulation participative est une simulation dont le déroulement est contrôlé par
un groupe de personnes qui, en fonction d'un ensemble de règles, sont amenées à interagir …
un groupe de personnes qui, en fonction d'un ensemble de règles, sont amenées à interagir …
Interactive digital storytelling: towards a hybrid conceptual approach
U Spierling - Proceedings of DiGRA 2005 Conference: Changing …, 2005 - dl.digra.org
Abstract In this contribution,“Interactive Digital Storytelling” is viewed as a hybrid form of
game design and cinematic storytelling for the understanding and creation of future learning …
game design and cinematic storytelling for the understanding and creation of future learning …