[HTML][HTML] Social gaming: A systematic review
Digital games often constitute a shared activity where people can spend time together,
communicate and socialize. Several commercial titles place social interaction at the center …
communicate and socialize. Several commercial titles place social interaction at the center …
Strategies for Fostering a Genuine Feeling of Connection in Technologically Mediated Systems
Human connection is essential for our personal well-being and a building block for a well-
functioning society. There is a prominent interest in the potential of technology for mediating …
functioning society. There is a prominent interest in the potential of technology for mediating …
Cultural differences, experience with social networks and the nature of “true commitment” in Facebook
Formed on an analysis of design practices, the behaviour chain model stipulates that social
network designer's ultimate aim is to encourage users to adopt the social network site by …
network designer's ultimate aim is to encourage users to adopt the social network site by …
Virtually connected in a multiverse of madness?—perceptions of gaming, animation, and metaverse
Few studies analyze what are the common representations of the metaverse. Regarding
what has been said about this concept, our research aims to verify how adults perceive and …
what has been said about this concept, our research aims to verify how adults perceive and …
My Heart Will Go On: Implicitly Increasing Social Connectedness by Visualizing Asynchronous Players' Heartbeats in VR Games
Social games benefit from social connectedness between players because it improves the
gaming experience and increases enjoyment. In virtual reality (VR), various approaches …
gaming experience and increases enjoyment. In virtual reality (VR), various approaches …
" I Love All the Bits" The Materiality of Boardgames
This paper presents findings from a study of boardgamers which stress the importance of the
materiality of modern boardgames. It demonstrates that materiality is one of four significant …
materiality of modern boardgames. It demonstrates that materiality is one of four significant …
Children's gaming involves much more than the gaming itself: A study of the metagame among 12-to 15-year-old children
In addition to gaming, there are many other activities around digital games. These
metagame activities have so far been studied from the perspective of single metagame …
metagame activities have so far been studied from the perspective of single metagame …
Chores are fun: Understanding social play in board games for digital tabletop game design
When designing tabletop digital games, designers often draw inspiration from board games
because of their similarities (eg, spatial structure, social setting, and physical interaction). As …
because of their similarities (eg, spatial structure, social setting, and physical interaction). As …
[書籍][B] Ambient play
L Hjorth, I Richardson - 2020 - books.google.com
How mobile games are part of our day-to-day lives and the ways we interact across digital,
material, and social landscapes. We often play games on our mobile devices when we have …
material, and social landscapes. We often play games on our mobile devices when we have …
Finding time for tabletop: Board game play and parenting
Hobby board gaming is a serious leisure pastime that entails large commitments of time and
energy. When serious hobby board gamers become parents, their opportunities for …
energy. When serious hobby board gamers become parents, their opportunities for …