[HTML][HTML] Social gaming: A systematic review

D Gonçalves, P Pais, K Gerling, T Guerreiro… - Computers in human …, 2023 - Elsevier
Digital games often constitute a shared activity where people can spend time together,
communicate and socialize. Several commercial titles place social interaction at the center …

Strategies for Fostering a Genuine Feeling of Connection in Technologically Mediated Systems

ER Stepanova, J Desnoyers-Stewart, K Höök… - Proceedings of the …, 2022 - dl.acm.org
Human connection is essential for our personal well-being and a building block for a well-
functioning society. There is a prominent interest in the potential of technology for mediating …

Cultural differences, experience with social networks and the nature of “true commitment” in Facebook

A Vasalou, AN Joinson, D Courvoisier - International journal of human …, 2010 - Elsevier
Formed on an analysis of design practices, the behaviour chain model stipulates that social
network designer's ultimate aim is to encourage users to adopt the social network site by …

Virtually connected in a multiverse of madness?—perceptions of gaming, animation, and metaverse

A Oliveira, M Cruz - Applied Sciences, 2023 - mdpi.com
Few studies analyze what are the common representations of the metaverse. Regarding
what has been said about this concept, our research aims to verify how adults perceive and …

My Heart Will Go On: Implicitly Increasing Social Connectedness by Visualizing Asynchronous Players' Heartbeats in VR Games

L Hirsch, F Müller, F Chiossi, T Benga… - Proceedings of the ACM …, 2023 - dl.acm.org
Social games benefit from social connectedness between players because it improves the
gaming experience and increases enjoyment. In virtual reality (VR), various approaches …

" I Love All the Bits" The Materiality of Boardgames

MJ Rogerson, M Gibbs, W Smith - … of the 2016 CHI conference on human …, 2016 - dl.acm.org
This paper presents findings from a study of boardgamers which stress the importance of the
materiality of modern boardgames. It demonstrates that materiality is one of four significant …

Children's gaming involves much more than the gaming itself: A study of the metagame among 12-to 15-year-old children

J Kahila, M Tedre, S Kahila, H Vartiainen… - …, 2021 - journals.sagepub.com
In addition to gaming, there are many other activities around digital games. These
metagame activities have so far been studied from the perspective of single metagame …

Chores are fun: Understanding social play in board games for digital tabletop game design

Y Xu, E Barba, I Radu, M Gandy… - Proceedings of DiGRA …, 2011 - dl.digra.org
When designing tabletop digital games, designers often draw inspiration from board games
because of their similarities (eg, spatial structure, social setting, and physical interaction). As …

[書籍][B] Ambient play

L Hjorth, I Richardson - 2020 - books.google.com
How mobile games are part of our day-to-day lives and the ways we interact across digital,
material, and social landscapes. We often play games on our mobile devices when we have …

Finding time for tabletop: Board game play and parenting

MJ Rogerson, M Gibbs - Games and Culture, 2018 - journals.sagepub.com
Hobby board gaming is a serious leisure pastime that entails large commitments of time and
energy. When serious hobby board gamers become parents, their opportunities for …